Files
daluandou/ProjectSettings/EditorBuildSettings.asset
T
huadexuan d2bebcb0cd ```
feat(CoreScene): 调整相机参数优化游戏视角

- 将正交相机尺寸从20.5调整为14
- 更新相机位置和旋转角度以适应新的视野范围

refactor(dependencies): 移除协作代理包依赖

- 从manifest.json中移除com.unity.collab-proxy包
- 更新packages-lock.json清理相关依赖项

fix(build): 禁用示例场景参与构建流程

- 在EditorBuildSettings中禁用SampleScene.scene的构建启用状态
```
2026-08-25 10:11:57 +08:00

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%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 0
path: Assets/Scenes/SampleScene.scene
guid: 7f8a9209e2c654770b6c8311c7e23e18
m_BuildProfiles:
- enabled: 1
path: Assets/Settings/Build Profiles/New WeChat Profile.asset
guid: 01399412e246a4ea1919c7bbb0517f33
m_configObjects:
com.unity.adaptiveperformance.loader_settings: {fileID: 11400000, guid: 0def66eac048f460188dfa376c9afff1,
type: 2}
com.unity.adaptiveperformance.simulator.provider_settings: {fileID: 11400000,
guid: b8a7f88d1a5a949a49949bb4bb80f68d, type: 2}
m_SlimFeaturesWeixinMiniGame:
ACLDecompression: 0
AllocateOverhead: 1
DecompressASTC: 0
DecompressDXT: 1
DecompressETC: 1
FreeTypeSfntPng: 1
JobWorker: 2
LightProbe: 2
RootMotion: 0
UseStringInternPool: 2