feat(CoreScene): 调整相机参数优化游戏视角

- 将正交相机尺寸从20.5调整为14
- 更新相机位置和旋转角度以适应新的视野范围

refactor(dependencies): 移除协作代理包依赖

- 从manifest.json中移除com.unity.collab-proxy包
- 更新packages-lock.json清理相关依赖项

fix(build): 禁用示例场景参与构建流程

- 在EditorBuildSettings中禁用SampleScene.scene的构建启用状态
```
This commit is contained in:
huadexuan committed 2026-08-25 10:11:57 +08:00
1 parent 83263c1d21
commit d2bebcb0cd
5 files changed
+769 -12

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@@ -379,7 +379,7 @@ Camera:
far clip plane: 200
field of view: 58
orthographic: 1
orthographic size: 20.5
orthographic size: 14
m_Depth: -1
m_CullingMask:
serializedVersion: 2
@@ -405,8 +405,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
serializedVersion: 2
m_LocalRotation: {x: 0.0062476187, y: 0.85376835, z: -0.5205148, w: 0.010244722}
m_LocalPosition: {x: -3.810662, y: 8.767098, z: -3.3209858}
m_LocalRotation: {x: -0.0034090169, y: -0.8015994, z: 0.5978344, w: -0.004578516}
m_LocalPosition: {x: -5.8853755, y: 16.514862, z: -4.760653}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []