feat(gameplay): 添加建筑系统和改进摄像机控制

- 移除人类士兵数据资产文件,重构为建筑放置系统
- 在CharacterData中添加productionInterval和buildingCost字段用于建筑生产
- 实现CameraFollow脚本的完整重写,支持键盘WASD拖动、鼠标拖动、触摸拖动
- 添加摄像机缩放功能,支持上下键和触摸双指缩放
- 更新Projecttile.cs以同时处理单位和建筑目标的伤害检测
- 修改SummonCardButton从法力值召唤改为金币建筑放置模式
- 在UnitBase.cs中更新攻击逻辑以支持对建筑造成伤害
- 升级WorldHealthBar以显示建筑生产进度和更好的缩放补偿
- 修复MainCharacterDebugMovement移除键盘移动输入冲突
- 更新包管理器中的codely.bridge版本从1.0.80到1.0.81
```
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huadexuan committed 2026-09-13 23:35:59 +08:00
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commit 769aea30f3
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@@ -44,7 +44,7 @@
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0",
"cn.tuanjie.codely.bridge": "1.0.80",
"cn.tuanjie.ai.generators": "file:../.codely-cli/extensions/TJGenerators/Packages/cn.tuanjie.ai.generators"
"cn.tuanjie.ai.generators": "file:../.codely-cli/extensions/TJGenerators/Packages/cn.tuanjie.ai.generators",
"cn.tuanjie.codely.bridge": "1.0.81"
}
}
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"url": "https://packages.tuanjie.cn"
},
"cn.tuanjie.codely.bridge": {
"version": "1.0.80",
"version": "1.0.81",
"depth": 0,
"source": "registry",
"dependencies": {