```
feat(gameplay): 添加水晶矿资源产出系统和改进AI卡组管理 - 实现水晶矿占领后的能量资源产出功能,包括manaInterval和manaAmount配置 - 添加敌方AI的能量管理系统,支持通过AddMana方法增加能量 - 实现AI卡组轮转机制,包含手牌管理和抽卡队列功能 - 优化单位AI的目标选择和战斗逻辑,修复目标切换问题 - 水晶矿现在可以按设定间隔为所属阵营提供能量资源 -
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