feat(gameplay): 更新单位属性和材质配置 - 调整多个单位的基础生命值和攻击力数值平衡 - 修改CoreBattleGround材质的纹理缩放比例 - 更新地砖材质颜色为白色 - 优化纹理资源设置,调整最大纹理尺寸并添加PlayableAds平台支持 - 修复弓箭手技能目标查找逻辑,改用统一的敌人检测方法 - 为水晶矿添加中立阵营设置和光球视觉效果同步 - 调整预制体中的全局缩放参数 - 为狼人和石巨人添加NavMeshAgent组件支持 - 优化水晶矿血条显示位置计算方式 ```
31 lines
887 B
Plaintext
31 lines
887 B
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:yousandi.cn,2023:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 6769361b152df4efb933934b84a6e673, type: 3}
|
|
m_Name: "\u77F3\u5DE8\u4EBAData"
|
|
m_EditorClassIdentifier:
|
|
characterId: "\u77F3\u5DE8\u4EBA"
|
|
characterName: "\u77F3\u5DE8\u4EBA"
|
|
description:
|
|
cardIcon: {fileID: 21300000, guid: 7a686535436b593458a50fecbe0315ce, type: 3}
|
|
unitPrefab: {fileID: 4471054466352856454, guid: 52e49b3af34914387b829cef0563b36e,
|
|
type: 3}
|
|
manaCost: 7
|
|
cooldownTime: 1
|
|
productionInterval: 20
|
|
buildingCost: 250
|
|
baseMaxHealth: 1300
|
|
baseAttackPower: 95
|
|
baseMoveSpeed: 1.1
|
|
healthPerLevel: 140
|
|
attackPerLevel: 9
|
|
moveSpeedPerLevel: 0
|