feat(gameplay): 更新单位属性和材质配置 - 调整多个单位的基础生命值和攻击力数值平衡 - 修改CoreBattleGround材质的纹理缩放比例 - 更新地砖材质颜色为白色 - 优化纹理资源设置,调整最大纹理尺寸并添加PlayableAds平台支持 - 修复弓箭手技能目标查找逻辑,改用统一的敌人检测方法 - 为水晶矿添加中立阵营设置和光球视觉效果同步 - 调整预制体中的全局缩放参数 - 为狼人和石巨人添加NavMeshAgent组件支持 - 优化水晶矿血条显示位置计算方式 ```
47 lines
424 B
Plaintext
47 lines
424 B
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:yousandi.cn,2023:
|
|
--- !u!78 &1
|
|
TagManager:
|
|
serializedVersion: 2
|
|
tags:
|
|
- Enemy
|
|
- Friend
|
|
- Building
|
|
layers:
|
|
- Default
|
|
- TransparentFX
|
|
- Ignore Raycast
|
|
- Player
|
|
- Water
|
|
- UI
|
|
-
|
|
-
|
|
- Buildings
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
m_SortingLayers:
|
|
- name: Default
|
|
uniqueID: 0
|
|
locked: 0
|