Files
daluandou/.codely.packages/cn.tuanjie.codely.bridge@1.0.85-785dea6a/Editor/Bridge/Helpers/Vector3Helper.cs
T
huadexuan c09e15dd0e ```
feat(Materials): 更新CoreBattleGround材质贴图和缩放参数

更换了CoreBattleGround材质的主纹理,将纹理GUID从73e4d6cf089824c0cadfcefa5b15d306
更新为c6af6f473739fb546ac7775e5c957da1,并调整纹理缩放参数从{x: 3, y: 4}修改为
{x: 1, y: 1},同时移除了多余的_MetallicGlossMap配置项。
```
2026-09-28 17:58:15 +08:00

26 lines
857 B
C#

using Codely.Newtonsoft.Json.Linq;
using UnityEngine;
namespace UnityTcp.Editor.Helpers
{
/// <summary>
/// Helper class for Vector3 operations
/// </summary>
public static class Vector3Helper
{
/// <summary>
/// Parses a JArray into a Vector3
/// </summary>
/// <param name="array">The array containing x, y, z coordinates</param>
/// <returns>A Vector3 with the parsed coordinates</returns>
/// <exception cref="System.Exception">Thrown when array is invalid</exception>
public static Vector3 ParseVector3(JArray array)
{
if (array == null || array.Count != 3)
throw new System.Exception("Vector3 must be an array of 3 floats [x, y, z].");
return new Vector3((float)array[0], (float)array[1], (float)array[2]);
}
}
}