Files
daluandou/Assets/Script/UnitSkill.cs
T
2026-09-06 19:42:29 +08:00

19 lines
349 B
C#

using UnityEngine;
public abstract class UnitSkill : MonoBehaviour
{
protected UnitBase unit;
protected virtual void Awake()
{
unit = GetComponent<UnitBase>();
}
public abstract void ReleaseSkill();
public virtual float ModifyIncomingDamage(float damage, GameObject attacker)
{
return damage;
}
}