Files
daluandou/Assets/Resources/Data/盾卫Data.asset
T
huadexuan 11f1af357d 根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:
```
docs(readme): 更新文档说明

- 添加项目使用指南
- 完善API接口说明
- 修正错误的配置示例
```

注意:由于您提供的code differences部分为空,以上是一个示例模板。当您有具体的代码变更时,请提供详细的变更内容以便生成更准确的commit message。
2026-10-02 10:04:12 +08:00

27 lines
886 B
Plaintext

%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4c1ba65157c9401b8efe2032fe42e87, type: 3}
m_Name: "\u76FE\u536BData"
m_EditorClassIdentifier:
characterId: shield_guard
characterName: "\u76FE\u536B"
description: "\u91CD\u88C5\u9632\u5FA1\u5355\u4F4D\uFF0C\u8840\u91CF\u6781\u9AD8\uFF0C\u79FB\u52A8\u7F13\u6162"
cardIcon: {fileID: 21300000, guid: edea9239670494fc69b62e2fdc8525f5, type: 3}
unitPrefab: {fileID: 1242979668690031507, guid: 5a43e36885a204515891085639dd22c4,
type: 3}
baseMaxHealth: 700
baseAttackPower: 18
baseMoveSpeed: 1.6
healthPerLevel: 80
attackPerLevel: 2
moveSpeedPerLevel: 0