Files
daluandou/Assets/Prefabs/第二章/石巨人.prefab
T
huadexuan 53d95802e5 ```
feat(gameplay): 更新单位属性和材质配置

- 调整多个单位的基础生命值和攻击力数值平衡
- 修改CoreBattleGround材质的纹理缩放比例
- 更新地砖材质颜色为白色
- 优化纹理资源设置,调整最大纹理尺寸并添加PlayableAds平台支持
- 修复弓箭手技能目标查找逻辑,改用统一的敌人检测方法
- 为水晶矿添加中立阵营设置和光球视觉效果同步
- 调整预制体中的全局缩放参数
- 为狼人和石巨人添加NavMeshAgent组件支持
- 优化水晶矿血条显示位置计算方式
```
2026-09-20 21:52:31 +08:00

277 lines
9.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!1001 &3660592555372806359
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalPosition.x
value: 1.05
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.042336345
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalPosition.z
value: 9.37
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -3001758849199531384, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -3001758849199531384, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_LocalPosition.y
value: -1.73
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_Name
value: "\u77F3\u5DE8\u4EBA"
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_TagString
value: Enemy
objectReference: {fileID: 0}
- target: {fileID: 5866666021909216657, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_Controller
value:
objectReference: {fileID: 22100000, guid: 5f70432542bfb6640be502a669f1f3bd,
type: 2}
- target: {fileID: 5866666021909216657, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
propertyPath: m_ApplyRootMotion
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
insertIndex: -1
addedObject: {fileID: 4022358703139323201}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
insertIndex: -1
addedObject: {fileID: 7319997191678055287}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
insertIndex: -1
addedObject: {fileID: 858914712577160616}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
insertIndex: -1
addedObject: {fileID: 1445493180626066942}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
insertIndex: -1
addedObject: {fileID: 8367410358801711549}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
insertIndex: -1
addedObject: {fileID: 507015780925844398}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
insertIndex: -1
addedObject: {fileID: 8056514111204074270}
m_SourcePrefab: {fileID: 100100000, guid: d40daebbc0e47416099e97edbbbeac04, type: 3}
--- !u!1 &4471054466352856454 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: d40daebbc0e47416099e97edbbbeac04,
type: 3}
m_PrefabInstance: {fileID: 3660592555372806359}
m_PrefabAsset: {fileID: 0}
--- !u!114 &4022358703139323201
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4471054466352856454}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b91aa6ae607324ce19fc46225a44e70a, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 1.1
detectionRange: 8
attackRange: 1.1
modelFacingOffset: 90
attackPower: 110
attackDuration: 2.8
attackType: 0
projectilePrefab: {fileID: 0}
projectileSpawnPoint: {fileID: 0}
projectileSpeed: 20
projectileLifetime: 5
energyPerAttack: 20
targetSpreadBias: 6
summonerMode: 0
target: {fileID: 0}
--- !u!143 &7319997191678055287
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4471054466352856454}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Height: 2.2
m_Radius: 0.65
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 1.06, z: 0}
--- !u!114 &858914712577160616
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4471054466352856454}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9355c53f591d4459ea620fc8191efa17, type: 3}
m_Name:
m_EditorClassIdentifier:
maxHealth: 820
currentHealth: 820
maxEnergy: 100
_currentEnergy: 0
heightOffset: 0.25
barWidth: 1.5
borderColor: {r: 0.03, g: 0.03, b: 0.03, a: 0.95}
deathEffectDuration: 1.1
deathEffectColor: {r: 0.55, g: 0.9, b: 1, a: 1}
showDamageNumbers: 1
damageNumberDuration: 0.8
damageNumberRiseHeight: 1.2
damageNumberSpawnHeight: 1.5
damageNumberSize: 0.09
--- !u!114 &1445493180626066942
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4471054466352856454}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8250ea299184b428ea8f0fa765c39264, type: 3}
m_Name:
m_EditorClassIdentifier:
showStunIndicator: 1
indicatorHeight: 0.35
stunIndicatorPrefab: {fileID: 2432573200162841629, guid: de288ea16be0c1544a4c6eb71e899570,
type: 3}
--- !u!114 &8367410358801711549
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4471054466352856454}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a99a7355700bc2041b498d5ea8252039, type: 3}
m_Name:
m_EditorClassIdentifier:
skillDamage: 110
skillRadius: 5
stunDuration: 1
skillAnimationDuration: 0
--- !u!114 &507015780925844398
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4471054466352856454}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e6f40b66b50871440a97763c44d480a4, type: 3}
m_Name:
m_EditorClassIdentifier:
teamId: 0
--- !u!195 &8056514111204074270
NavMeshAgent:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4471054466352856454}
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 3.5
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
m_StoppingDistance: 0
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 2
m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4