docs(clipboard): 添加剪贴板功能相关图片资源

添加了两个剪贴板功能的截图文件,用于文档说明和功能展示。
```
This commit is contained in:
huadexuan committed 2026-09-09 23:59:15 +08:00
1 parent 47f01ecd2e
commit f93d69d8ee
77 files changed
+5482 -307

No files matched your search

+245
View File
@@ -0,0 +1,245 @@
fileFormatVersion: 2
guid: CSgXsCP/Vn0T5w97nncaNLGlwAWRJz3ZPmMgzSmH2T2irAgmh7qzI/I=
ModelImporter:
serializedVersion: 22361
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: No Name
second: {fileID: 2100000, guid: 32824daa741c548e2bd3d03a3e0eff99, type: 2}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
aCLCompressionLevel: 3
aCLCurvePrecision: 0.01
aCLFastSampleMode: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 18
name: "\u4E3B\u89D2\u5F85\u673A"
takeName: mixamo.com
internalID: -203655887218126122
firstFrame: 0
lastFrame: 120
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
lockToRoot: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
intervals: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
additiveType: 0
basePoseType: 0
additiveSelectedAnimation: {instanceID: 0}
additiveSelectedAnimationFrameIndex: 0
isReadable: 0
tuanjieGIEnable: 0
tuanjieGIGenSDFFactor: 1
tuanjieGIGenSDFBias: 0.25
tuanjieGIDoubleSidedMode: 0
tuanjieGIGenFacetNums: 12
meshes:
lODScreenPercentages: []
globalScale: 100
meshCompression: 0
totalVerticesCount: 14648
totalTrianglesCount: 9000
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
virtualGeometry:
virtualGeometry: 0
useTransparent: 0
setVGForeachMesh: 0
isFirstUse: 1
virtualGeometrySettings:
generateGeometryBuffer: 0
surfaceCompensation: 0
allMeshUse: 1
ignoreSimpleMesh: 0
transformScaleState: 0
isPossibleOverflow: 0
hasBoneData: 0
isBoneCountOverflow: 0
virtualGeometryPlatformSettings:
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: DefaultVirtualGeometryPlatform
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: Standalone
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: iPhone
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: Android
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
selectedVGMeshes:
- index: 0
meshName: model
lodLevel: 0
meshGeometryBuffer: 0
supportVGMeshes:
- index: 0
meshName: model
lodLevel: 0
meshGeometryBuffer: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
overrideDefaultPose: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
namedPoseList:
- name: Default
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 100
rootMotionBoneName:
defaultPoseIndex: -1
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: