```
feat: 移除自适应性能相关配置并调整动画控制器 移除了Unity自适应性能(Adaptive Performance)的相关配置文件, 包括Adaptive Performance文件夹及其子目录中的所有配置文件, 同时移除了移动通知(NotificationSettings)相关配置, 以及第一章第一关(level_chapter1_level1)的关卡配置文件, 还删除了多个材质文件如AdjustableGlowOrb、AdjustableGlowOrbHalo 和Arena相关材质。另外微调了base-人类士兵.controller中状态机 的位置坐标,将x坐标从320调整为330。 ```
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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///
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///
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/// 用法:用菜单「微信小游戏 / 转换小游戏(精简包体)」代替 SDK 自带的转换菜单,
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/// 转换成功后会立即删除上述符号文件。已经转换过则用「清理代码包调试符号」单独清理。
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///
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/// </summary>
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public static class WeChatPackageOptimizer
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{
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const string ConfigPath = "Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset";
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{
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"minigame/webgl.wasm.symbols.unityweb",
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"minigame/webgl.wasm.symbols.unityweb.br",
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};
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[MenuItem("微信小游戏 / 转换小游戏(精简包体)", false, 0)]
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public static void ConvertAndSlim()
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{
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if (result != WeChatWASM.WXConvertCore.WXExportError.SUCCEED)
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{
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Debug.LogError("[精简包体] 转换失败:" + result);
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return;
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}
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CleanSymbols();
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}
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[MenuItem("微信小游戏 / 清理代码包调试符号", false, 20)]
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{
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if (string.IsNullOrEmpty(dst))
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{
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return;
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}
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{
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if (!File.Exists(path))
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{
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continue;
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}
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freed / 1048576.0, dst));
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{
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
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||||
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||||
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||||
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|
||||
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|
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||||
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||||
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||||
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|
||||
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||||
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|
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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tuanjieGIEnable: 0
|
||||
tuanjieGIGenSDFFactor: 1
|
||||
tuanjieGIGenSDFBias: 0.25
|
||||
tuanjieGIDoubleSidedMode: 0
|
||||
tuanjieGIGenFacetNums: 12
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 2.5
|
||||
meshCompression: 0
|
||||
totalVerticesCount: 4461
|
||||
totalTrianglesCount: 2500
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
virtualGeometry:
|
||||
virtualGeometry: 0
|
||||
useTransparent: 0
|
||||
setVGForeachMesh: 0
|
||||
isFirstUse: 1
|
||||
virtualGeometrySettings:
|
||||
generateGeometryBuffer: 0
|
||||
surfaceCompensation: 0
|
||||
allMeshUse: 1
|
||||
ignoreSimpleMesh: 0
|
||||
transformScaleState: 0
|
||||
isPossibleOverflow: 0
|
||||
hasBoneData: 0
|
||||
isBoneCountOverflow: 0
|
||||
virtualGeometryPlatformSettings:
|
||||
- serializedVersion: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
buildTarget: DefaultVirtualGeometryPlatform
|
||||
positionPrecision: -2147483648
|
||||
normalPrecision: -2147483648
|
||||
tangentPrecision: -2147483648
|
||||
boneWeightPrecision: -2147483648
|
||||
detailedTriangleCount: 0
|
||||
detailedVertexCount: 0
|
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rootPageSize: 0
|
||||
streamablePageSize: 0
|
||||
reserveTrianglePercent: 100
|
||||
reserveDetailLevel: 0
|
||||
- serializedVersion: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
buildTarget: Standalone
|
||||
positionPrecision: -2147483648
|
||||
normalPrecision: -2147483648
|
||||
tangentPrecision: -2147483648
|
||||
boneWeightPrecision: -2147483648
|
||||
detailedTriangleCount: 0
|
||||
detailedVertexCount: 0
|
||||
rootPageSize: 0
|
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streamablePageSize: 0
|
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reserveTrianglePercent: 100
|
||||
reserveDetailLevel: 0
|
||||
- serializedVersion: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
buildTarget: iPhone
|
||||
positionPrecision: -2147483648
|
||||
normalPrecision: -2147483648
|
||||
tangentPrecision: -2147483648
|
||||
boneWeightPrecision: -2147483648
|
||||
detailedTriangleCount: 0
|
||||
detailedVertexCount: 0
|
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rootPageSize: 0
|
||||
streamablePageSize: 0
|
||||
reserveTrianglePercent: 100
|
||||
reserveDetailLevel: 0
|
||||
- serializedVersion: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
buildTarget: Android
|
||||
positionPrecision: -2147483648
|
||||
normalPrecision: -2147483648
|
||||
tangentPrecision: -2147483648
|
||||
boneWeightPrecision: -2147483648
|
||||
detailedTriangleCount: 0
|
||||
detailedVertexCount: 0
|
||||
rootPageSize: 0
|
||||
streamablePageSize: 0
|
||||
reserveTrianglePercent: 100
|
||||
reserveDetailLevel: 0
|
||||
selectedVGMeshes:
|
||||
- index: 0
|
||||
meshName: node_0
|
||||
lodLevel: 0
|
||||
meshGeometryBuffer: 0
|
||||
supportVGMeshes:
|
||||
- index: 0
|
||||
meshName: node_0
|
||||
lodLevel: 0
|
||||
meshGeometryBuffer: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
overrideDefaultPose: 0
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
namedPoseList:
|
||||
- name: Default
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 0.024999999
|
||||
rootMotionBoneName:
|
||||
defaultPoseIndex: -1
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
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Reference in new issue
Block a user