feat: 移除自适应性能相关配置并调整动画控制器

移除了Unity自适应性能(Adaptive Performance)的相关配置文件,
包括Adaptive Performance文件夹及其子目录中的所有配置文件,
同时移除了移动通知(NotificationSettings)相关配置,
以及第一章第一关(level_chapter1_level1)的关卡配置文件,
还删除了多个材质文件如AdjustableGlowOrb、AdjustableGlowOrbHalo
和Arena相关材质。另外微调了base-人类士兵.controller中状态机
的位置坐标,将x坐标从320调整为330。
```
This commit is contained in:
huadexuan committed 2026-09-27 20:39:00 +08:00
1 parent 13d0c80335
commit f77fa20f82
413 files changed
+13494 -63858

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@@ -243,7 +243,7 @@ MonoBehaviour:
- line: '| AndroidTargetSdkVersion: 0'
- line: '| AndroidPreferredInstallLocation: 1'
- line: '| aotOptions: '
- line: '| stripEngineCode: 0'
- line: '| stripEngineCode: 1'
- line: '| iPhoneStrippingLevel: 0'
- line: '| iPhoneScriptCallOptimization: 0'
- line: '| ForceInternetPermission: 0'
@@ -251,7 +251,7 @@ MonoBehaviour:
- line: '| CreateWallpaper: 0'
- line: '| APKExpansionFiles: 0'
- line: '| keepLoadedShadersAlive: 0'
- line: '| StripUnusedMeshComponents: 1'
- line: '| StripUnusedMeshComponents: 0'
- line: '| strictShaderVariantMatching: 0'
- line: '| VertexChannelCompressionMask: 4054'
- line: '| iPhoneSdkVersion: 988'
@@ -914,7 +914,7 @@ MonoBehaviour:
- line: '| Stadia: 1'
- line: '| VisionOS: 1'
- line: '| WebGL: 1'
- line: '| WeixinMiniGame: 1'
- line: '| WeixinMiniGame: 3'
- line: '| Windows Store Apps: 1'
- line: '| XboxOne: 1'
- line: '| iPhone: 1'
@@ -1040,14 +1040,13 @@ MonoBehaviour:
- line: '| weixinMiniGameNameFilesAsHashes: 0'
- line: '| weixinMiniGameShowDiagnostics: 0'
- line: '| weixinMiniGameDataCaching: 0'
- line: '| weixinMiniGameDebugSymbols: 1'
- line: '| weixinMiniGameDebugSymbols: 0'
- line: '| weixinMiniGameEmscriptenArgs: '' -s EXPORTED_FUNCTIONS=_main,_sbrk,_emscripten_stack_get_base,_emscripten_stack_get_end'
- line: '| -s ERROR_ON_UNDEFINED_SYMBOLS=0 -s TOTAL_MEMORY=256MB -s EXPORTED_RUNTIME_METHODS=''''["ccall","cwrap","stackTrace","addRunDependency","removeRunDependency","FS_createPath","FS_createDataFile","stackTrace","writeStackCookie","checkStackCookie","lengthBytesUTF8","stringToUTF8"]'''''
- line: '| --profiling-funcs '''
- line: '| weixinMiniGameModulesDirectory: '
- line: '| weixinMiniGameTemplate: APPLICATION:Default'
- line: '| weixinMiniGameAnalyzeBuildSize: 0'
- line: '| weixinMiniGameUseEmbeddedResources: 1'
- line: '| weixinMiniGameUseEmbeddedResources: 0'
- line: '| weixinMiniGameCompressionFormat: 2'
- line: '| weixinMiniGameWasmArithmeticExceptions: 0'
- line: '| weixinMiniGameLinkerTarget: 1'
@@ -1171,7 +1170,7 @@ MonoBehaviour:
AutoProfile: 0
ScriptOnly: 0
Il2CppOptimizeSize: 1
profilingFuncs: 1
profilingFuncs: 0
Webgl2: 1
fbslim: 0
DeleteStreamingAssets: 0
+30
View File
@@ -0,0 +1,30 @@
{
"levelId": "chapter1-1",
"levelName": "灰石城堡:守军试炼",
"waves": [
{
"waveIndex": 1,
"restBeforeWave": 2.0,
"spawnInterval": 1.1,
"enemyIds": ["castle_blue_guard_q"],
"counts": [2],
"spawnX": [-3.5, 3.5]
},
{
"waveIndex": 2,
"restBeforeWave": 3.5,
"spawnInterval": 1.0,
"enemyIds": ["castle_blue_guard_q", "castle_archer"],
"counts": [2, 2],
"spawnX": [-4.5, -1.5, 1.5, 4.5]
},
{
"waveIndex": 3,
"restBeforeWave": 4.5,
"spawnInterval": 0.9,
"enemyIds": ["castle_blue_guard_q", "castle_archer", "castle_gold_guard"],
"counts": [2, 2, 1],
"spawnX": [-4.5, -1.5, 1.5, 4.5]
}
]
}
+7
View File
@@ -0,0 +1,7 @@
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