feat: 移除自适应性能相关配置并调整动画控制器

移除了Unity自适应性能(Adaptive Performance)的相关配置文件,
包括Adaptive Performance文件夹及其子目录中的所有配置文件,
同时移除了移动通知(NotificationSettings)相关配置,
以及第一章第一关(level_chapter1_level1)的关卡配置文件,
还删除了多个材质文件如AdjustableGlowOrb、AdjustableGlowOrbHalo
和Arena相关材质。另外微调了base-人类士兵.controller中状态机
的位置坐标,将x坐标从320调整为330。
```
This commit is contained in:
huadexuan committed 2026-09-27 20:39:00 +08:00
1 parent 13d0c80335
commit f77fa20f82
413 files changed
+13494 -63858

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@@ -13,22 +13,9 @@ public class CharacterData : ScriptableObject
[Header("UI 显示")]
public Sprite cardIcon;
[Header("召唤配置")]
[Header("角色基础配置")]
public GameObject unitPrefab;
[Min(0)]
public int manaCost = 1;
[Min(0f)]
public float cooldownTime = 1f;
[Header("兵营生产")]
[Min(0.1f)]
public float productionInterval = 5f;
[Min(0)]
public int buildingCost = 100;
[Header("基础属性(1级)")]
[Min(0f)]
public float baseMaxHealth = 100f;