```
feat: 移除自适应性能相关配置并调整动画控制器 移除了Unity自适应性能(Adaptive Performance)的相关配置文件, 包括Adaptive Performance文件夹及其子目录中的所有配置文件, 同时移除了移动通知(NotificationSettings)相关配置, 以及第一章第一关(level_chapter1_level1)的关卡配置文件, 还删除了多个材质文件如AdjustableGlowOrb、AdjustableGlowOrbHalo 和Arena相关材质。另外微调了base-人类士兵.controller中状态机 的位置坐标,将x坐标从320调整为330。 ```
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@@ -13,22 +13,9 @@ public class CharacterData : ScriptableObject
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[Header("UI 显示")]
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public Sprite cardIcon;
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[Header("召唤配置")]
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[Header("角色基础配置")]
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public GameObject unitPrefab;
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[Min(0)]
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public int manaCost = 1;
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[Min(0f)]
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public float cooldownTime = 1f;
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[Header("兵营生产")]
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[Min(0.1f)]
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public float productionInterval = 5f;
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[Min(0)]
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public int buildingCost = 100;
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[Header("基础属性(1级)")]
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[Min(0f)]
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public float baseMaxHealth = 100f;
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