feat: 移除自适应性能相关配置并调整动画控制器

移除了Unity自适应性能(Adaptive Performance)的相关配置文件,
包括Adaptive Performance文件夹及其子目录中的所有配置文件,
同时移除了移动通知(NotificationSettings)相关配置,
以及第一章第一关(level_chapter1_level1)的关卡配置文件,
还删除了多个材质文件如AdjustableGlowOrb、AdjustableGlowOrbHalo
和Arena相关材质。另外微调了base-人类士兵.controller中状态机
的位置坐标,将x坐标从320调整为330。
```
This commit is contained in:
huadexuan committed 2026-09-27 20:39:00 +08:00
1 parent 13d0c80335
commit f77fa20f82
413 files changed
+13494 -63858

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@@ -94,7 +94,7 @@ PrefabInstance:
- target: {fileID: -7676612043611361953, guid: 5072af719b9b1401787c6c55f048d8ed,
type: 3}
propertyPath: m_Materials.Array.size
value: 2
value: 1
objectReference: {fileID: 0}
- target: {fileID: -7676612043611361953, guid: 5072af719b9b1401787c6c55f048d8ed,
type: 3}
@@ -208,7 +208,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
speed: 1.8
detectionRange: 8
detectionRange: 30
attackRange: 1
modelFacingOffset: 0
attackPower: 30
@@ -221,6 +221,8 @@ MonoBehaviour:
energyPerAttack: 25
targetSpreadBias: 6
summonerMode: 0
returnToAnchorWhenIdle: 0
anchorArrivalDistance: 0.35
target: {fileID: 0}
--- !u!114 &2920089167710187078
MonoBehaviour:
@@ -236,6 +238,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
maxHealth: 220
currentHealth: 220
showEnergyBar: 1
maxEnergy: 100
_currentEnergy: 0
heightOffset: 0.25