feat: 移除自适应性能相关配置并调整动画控制器

移除了Unity自适应性能(Adaptive Performance)的相关配置文件,
包括Adaptive Performance文件夹及其子目录中的所有配置文件,
同时移除了移动通知(NotificationSettings)相关配置,
以及第一章第一关(level_chapter1_level1)的关卡配置文件,
还删除了多个材质文件如AdjustableGlowOrb、AdjustableGlowOrbHalo
和Arena相关材质。另外微调了base-人类士兵.controller中状态机
的位置坐标,将x坐标从320调整为330。
```
This commit is contained in:
huadexuan committed 2026-09-27 20:39:00 +08:00
1 parent 13d0c80335
commit f77fa20f82
413 files changed
+13494 -63858

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@@ -1,72 +0,0 @@
{
"levelId": "chapter1_level1",
"levelName": "第一章第一关 - 初遇敌军",
"difficulty": 1,
"waves": [
{
"waveIndex": 1,
"triggerZPosition": 20,
"enemies": [
{
"characterDataId": "人类士兵Data",
"count": 2,
"level": 1,
"spawnPositions": [
{"x": -1.5, "y": 0, "z": 25},
{"x": 1.5, "y": 0, "z": 25}
]
}
]
},
{
"waveIndex": 2,
"triggerZPosition": 50,
"enemies": [
{
"characterDataId": "人类士兵Data",
"count": 3,
"level": 1,
"spawnPositions": [
{"x": -2, "y": 0, "z": 25},
{"x": 0, "y": 0, "z": 25},
{"x": 2, "y": 0, "z": 25}
]
},
{
"characterDataId": "弓箭手Data",
"count": 1,
"level": 1,
"spawnPositions": [
{"x": 0, "y": 0, "z": 22}
]
}
]
},
{
"waveIndex": 3,
"triggerZPosition": 80,
"enemies": [
{
"characterDataId": "人类士兵Data",
"count": 4,
"level": 2,
"spawnPositions": [
{"x": -3, "y": 0, "z": 15},
{"x": -1, "y": 0, "z": 15},
{"x": 1, "y": 0, "z": 15},
{"x": 3, "y": 0, "z": 15}
]
},
{
"characterDataId": "弓箭手Data",
"count": 2,
"level": 1,
"spawnPositions": [
{"x": -2, "y": 0, "z": 12},
{"x": 2, "y": 0, "z": 12}
]
}
]
}
]
}
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