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huadexuan committed 2026-09-10 20:49:28 +08:00
1 parent 329ff2c8e9
commit eee5c83cb3
52 files changed
+11420 -24307

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@@ -28,9 +28,9 @@ public class MainCharacterCombat : MonoBehaviour
public float summonDistance = 1.5f;
public float summonSideOffset = 0.8f;
public float summonSearchStep = 0.8f;
public int summonSearchCount = 5;
public int summonSearchCount = 8; // 增加左右搜索次数:5→8
public float summonDepthSearchStep = 1f;
public int summonDepthSearchCount = 2;
public int summonDepthSearchCount = 3; // 增加前后搜索次数:2→3
public float summonAnimationTimeout = 2.5f;
[Min(0f)]
@@ -210,7 +210,14 @@ public class MainCharacterCombat : MonoBehaviour
Vector3 spawnPosition;
if (!TryFindSummonPosition(direction, out spawnPosition))
{
Debug.LogWarning("主角附近没有可用的召唤位置,本次召唤取消");
Debug.LogWarning("主角附近没有可用的召唤位置,本次召唤取消,退还能量");
// 退还能量豆
if (ManaSystem.Instance != null && pendingSummonCharacterData != null)
{
ManaSystem.Instance.AddMana(pendingSummonCharacterData.manaCost);
}
FinishSummon();
return;
}