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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: WeixinMiniGame
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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sprites: []
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outline: []
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internalID: 0
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vertices: []
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indices:
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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doOverrideTextureManagerOperations: 0
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platformOperationGroupSettings:
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Binary file not shown.
|
After Width: | Height: | Size: 2.2 MiB |
@@ -1,5 +1,5 @@
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internalIDToNameTable: []
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@@ -52,8 +52,8 @@ TextureImporter:
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteTessellationDetail: -1
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@@ -72,7 +72,7 @@ TextureImporter:
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platformSettings:
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 512
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maxPlaceholderSize: 32
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textureFormat: -1
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@@ -147,7 +147,7 @@ TextureImporter:
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 1537655665
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indices:
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edges: []
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@@ -6,7 +6,7 @@ TextureImporter:
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serializedVersion: 14
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enableMipMap: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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@@ -40,15 +40,15 @@ TextureImporter:
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wrapV: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 0
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spriteExtrude: 1
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spriteMeshType: 0
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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@@ -57,7 +57,7 @@ TextureImporter:
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 0
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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@@ -146,7 +146,7 @@ TextureImporter:
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physicsShape: []
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bones: []
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Binary file not shown.
|
Before Width: | Height: | Size: 3.8 MiB |
Reference in new issue
Block a user