```
feat(animation): 移除多个动画控制器并更新蓝色怪物配置 移除了littleGreen和player的动画控制器及其元文件,同时删除了 人类-剑士士兵和怪物-蓝色战士的override控制器及相关的材质文件。 更新了蓝色怪物override控制器中的动画剪辑引用,将原有的动画 资源替换为新的GUID引用。 ```
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@@ -2,14 +2,15 @@
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File renamed without changes.
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normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
|
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overrideDefaultPose: 0
|
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humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
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|
||||||
|
humanName: Hips
|
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|
limit:
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
humanName: Spine
|
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|
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|
humanName: Chest
|
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limit:
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|
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|
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|
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|
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limit:
|
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|
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|
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|
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|
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|
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|
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|
humanName: Head
|
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limit:
|
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|
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|
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|
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|
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|
humanName: LeftShoulder
|
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|
limit:
|
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|
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|
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|
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|
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|
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limit:
|
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|
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|
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|
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|
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|
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|
humanName: LeftUpperArm
|
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limit:
|
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|
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|
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|
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|
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|
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|
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|
humanName: RightUpperArm
|
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limit:
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
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|
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|
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|
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|
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|
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|
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|
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|
humanName: RightLowerArm
|
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|
limit:
|
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|
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|
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|
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|
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|
humanName: LeftHand
|
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|
limit:
|
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|
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|
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|
humanName: RightHand
|
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|
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|
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|
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|
limit:
|
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|
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|
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|
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|
humanName: RightToes
|
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limit:
|
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|
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|
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|
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|
humanName: LeftEye
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
humanName: UpperChest
|
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|
limit:
|
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|
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|
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|
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|
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|
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|
skeleton:
|
||||||
|
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|
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|
parentName:
|
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|
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|
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|
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|
scale: {x: 1, y: 1, z: 1}
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
parentName: metarig
|
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|
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|
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|
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|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: spine
|
||||||
|
position: {x: -4.135903e-27, y: 0.0015221938, z: 7.4505804e-11}
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: spine.001
|
||||||
|
position: {x: -1.7696912e-17, y: 0.001263131, z: 1.4901161e-10}
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: spine.002
|
||||||
|
position: {x: 1.7830226e-17, y: 0.0022871573, z: 7.4505804e-11}
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: spine.003
|
||||||
|
position: {x: -2.193623e-13, y: 0.0032245468, z: 7.730781e-11}
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: spine.004
|
||||||
|
position: {x: 4.440892e-18, y: 0.0008170643, z: 1.3038513e-10}
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: spine.005
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
parentName: spine.006
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
parentName: spine.003
|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: shoulder.L
|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: upper_arm.L
|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: forearm.L
|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: hand.L
|
||||||
|
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|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
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|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: spine.003
|
||||||
|
position: {x: 0.000592602, y: 0.0033948454, z: 0.0008252323}
|
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|
rotation: {x: -0.5173647, y: -0.47104216, z: -0.4226309, w: 0.5760523}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: shoulder.R
|
||||||
|
position: {x: 0.00014649426, y: 0.0025896924, z: -0.0010649815}
|
||||||
|
rotation: {x: 0.07150388, y: 0.8651902, z: -0.11466947, w: 0.48289138}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
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|
||||||
|
parentName: upper_arm.R
|
||||||
|
position: {x: 0.000000001527369, y: 0.0033282915, z: 0}
|
||||||
|
rotation: {x: 0.03194802, y: 0.29462472, z: 0.0053423997, w: 0.9550639}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: forearm.R
|
||||||
|
position: {x: 3.72529e-10, y: 0.0027277705, z: 7.4505804e-11}
|
||||||
|
rotation: {x: 0.022990936, y: -0.25530785, z: -0.054689113, w: 0.96503806}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.9999999}
|
||||||
|
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|
||||||
|
parentName: hand.R
|
||||||
|
position: {x: -0, y: 0.0009576661, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: spine.003
|
||||||
|
position: {x: -0.001184986, y: -0.00015115076, z: 0.000003818595}
|
||||||
|
rotation: {x: -0.013487127, y: 0.69846296, z: 0.715398, w: 0.013167857}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000004, z: 1}
|
||||||
|
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|
||||||
|
parentName: breast.L
|
||||||
|
position: {x: -0, y: 0.001392, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: spine.003
|
||||||
|
position: {x: 0.0011813313, y: -0.00015115071, z: 0.00009307368}
|
||||||
|
rotation: {x: -0.013487127, y: 0.69846296, z: 0.715398, w: 0.013167857}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000004, z: 1}
|
||||||
|
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|
||||||
|
parentName: breast.R
|
||||||
|
position: {x: -0, y: 0.001392, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: spine
|
||||||
|
position: {x: -4.135903e-27, y: -1.862645e-10, z: 0}
|
||||||
|
rotation: {x: -0.15245552, y: 0.7933305, z: 0.28550416, w: 0.5156272}
|
||||||
|
scale: {x: 1, y: 0.9999999, z: 1}
|
||||||
|
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|
||||||
|
parentName: pelvis.L
|
||||||
|
position: {x: -0, y: 0.002073381, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
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|
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|
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|
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limit:
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|
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|
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|
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limit:
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|
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|
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limit:
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|
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limit:
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|
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|
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|
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limit:
|
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|
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|
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|
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limit:
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|
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|
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|
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|
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limit:
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|
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|
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|
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|
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limit:
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|
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skeleton:
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|
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|
scale: {x: 1, y: 1, z: 1}
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
parentName: spine
|
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|
||||||
|
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|
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|
parentName: spine.001
|
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|
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|
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|
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|
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|
parentName: spine.002
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: breast.R
|
||||||
|
position: {x: -0, y: 0.001392, z: 0}
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: spine
|
||||||
|
position: {x: -4.135903e-27, y: -1.862645e-10, z: 0}
|
||||||
|
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|
||||||
|
scale: {x: 1, y: 0.9999999, z: 1}
|
||||||
|
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|
||||||
|
parentName: pelvis.L
|
||||||
|
position: {x: -0, y: 0.002073381, z: 0}
|
||||||
|
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|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: spine
|
||||||
|
position: {x: -4.135903e-27, y: -1.862645e-10, z: 0}
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: pelvis.R
|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: thigh.L
|
||||||
|
position: {x: 4.33065e-10, y: 0.0036919063, z: 5.5879353e-11}
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: shin.L
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
parentName: foot.L
|
||||||
|
position: {x: -5.587935e-10, y: 0.0012222235, z: -5.0058586e-11}
|
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position: {x: 0.08143586, y: 0, z: 0}
|
position: {x: 0.08143586, y: 0, z: 0}
|
||||||
rotation: {x: 0.70710665, y: 0, z: -0, w: 0.7071069}
|
rotation: {x: 0.70710665, y: 0, z: -0, w: 0.7071069}
|
||||||
scale: {x: 100, y: 100, z: 100}
|
scale: {x: 100, y: 100, z: 100}
|
||||||
|
namedPoseList:
|
||||||
|
- name: Default
|
||||||
|
skeleton: []
|
||||||
armTwist: 0.5
|
armTwist: 0.5
|
||||||
foreArmTwist: 0.5
|
foreArmTwist: 0.5
|
||||||
upperLegTwist: 0.5
|
upperLegTwist: 0.5
|
||||||
@@ -529,6 +620,7 @@ ModelImporter:
|
|||||||
feetSpacing: 0
|
feetSpacing: 0
|
||||||
globalScale: 1
|
globalScale: 1
|
||||||
rootMotionBoneName:
|
rootMotionBoneName:
|
||||||
|
defaultPoseIndex: -1
|
||||||
hasTranslationDoF: 0
|
hasTranslationDoF: 0
|
||||||
hasExtraRoot: 1
|
hasExtraRoot: 1
|
||||||
skeletonHasParents: 1
|
skeletonHasParents: 1
|
||||||
|
|||||||
+152
-5934
File diff suppressed because it is too large.
Load diff
@@ -14,7 +14,7 @@ public class NewBehaviourScript : MonoBehaviour
|
|||||||
//活动范围
|
//活动范围
|
||||||
public float range = 500f;
|
public float range = 500f;
|
||||||
|
|
||||||
//侦查范围
|
//兼容旧场景配置,目标搜索不再受此范围限制
|
||||||
public float detectRange = 200f;
|
public float detectRange = 200f;
|
||||||
|
|
||||||
//攻击范围
|
//攻击范围
|
||||||
@@ -83,47 +83,29 @@ public class NewBehaviourScript : MonoBehaviour
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//获取侦查范围内除自己以外的Player层的单位
|
//查找场景中距离自己最近的敌对目标
|
||||||
var players = Physics.OverlapSphere(transform.position, detectRange, LayerMask.GetMask("Player"));
|
target = FindNearestOpponent();
|
||||||
//如果存在单位
|
if (target != null)
|
||||||
if (players.Length > 0)
|
|
||||||
{
|
{
|
||||||
//找出标签是Friend的,并且不是自己
|
|
||||||
foreach (var player in players)
|
|
||||||
{
|
|
||||||
if (player.tag == "Friend" && player != gameObject)
|
|
||||||
{
|
|
||||||
//进入追逐状态
|
|
||||||
state = State.Track;
|
state = State.Track;
|
||||||
float dis = Vector3.Distance(transform.position, player.transform.position);
|
|
||||||
//和目标的距离在攻击范围外则朝目标移动
|
//目标在攻击范围外则朝目标移动,否则开始攻击
|
||||||
if (dis > attackRange)
|
if (!IsWithinAttackReach(target))
|
||||||
{
|
{
|
||||||
move(player.transform.position - transform.position);
|
move(target.transform.position - transform.position);
|
||||||
//打印动画speed的值
|
|
||||||
Debug.Log(animator.GetInteger("speed"));
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
attack(player);
|
attack(target);
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (state == State.Track)
|
//没有目标时回到巡逻
|
||||||
{
|
|
||||||
state = State.Alert;
|
state = State.Alert;
|
||||||
}
|
|
||||||
|
|
||||||
//没有侦查到敌人则回到巡逻
|
|
||||||
state = State.Alert;
|
|
||||||
//角色在攻击状态则返回
|
|
||||||
if (state == State.Alert)
|
|
||||||
{
|
|
||||||
//移动
|
|
||||||
move(targetPos - transform.position);
|
move(targetPos - transform.position);
|
||||||
|
|
||||||
//到达目标点时候随机目标点,只判断水平距离
|
//到达目标点时候随机目标点,只判断水平距离
|
||||||
Vector3 patrolOffset = transform.position - targetPos;
|
Vector3 patrolOffset = transform.position - targetPos;
|
||||||
patrolOffset.y = 0;
|
patrolOffset.y = 0;
|
||||||
@@ -133,19 +115,72 @@ public class NewBehaviourScript : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//根据自身Tag找到敌对Tag
|
||||||
|
private string GetOpponentTag()
|
||||||
|
{
|
||||||
|
if (CompareTag("Friend"))
|
||||||
|
{
|
||||||
|
return "Enemy";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CompareTag("Enemy"))
|
||||||
|
{
|
||||||
|
return "Friend";
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//查找距离自己最近的敌对目标
|
||||||
|
private GameObject FindNearestOpponent()
|
||||||
|
{
|
||||||
|
string opponentTag = GetOpponentTag();
|
||||||
|
if (string.IsNullOrEmpty(opponentTag))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
GameObject nearestOpponent = null;
|
||||||
|
float nearestSqrDistance = float.PositiveInfinity;
|
||||||
|
GameObject[] opponents = GameObject.FindGameObjectsWithTag(opponentTag);
|
||||||
|
|
||||||
|
foreach (var opponent in opponents)
|
||||||
|
{
|
||||||
|
//排除自己以及自己所在层级中的对象
|
||||||
|
if (opponent == gameObject || opponent.transform.root == transform.root)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
float sqrDistance = (opponent.transform.position - transform.position).sqrMagnitude;
|
||||||
|
if (sqrDistance < nearestSqrDistance)
|
||||||
|
{
|
||||||
|
nearestSqrDistance = sqrDistance;
|
||||||
|
nearestOpponent = opponent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return nearestOpponent;
|
||||||
|
}
|
||||||
|
|
||||||
|
//判断是否进入可攻击距离
|
||||||
|
private bool IsWithinAttackReach(GameObject opponent)
|
||||||
|
{
|
||||||
|
if (opponent == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 只保留很小的接触补偿,避免两边半径叠加导致隔空挥剑
|
||||||
|
float reachDistance = attackRange + 0.1f;
|
||||||
|
return Vector3.Distance(transform.position, opponent.transform.position) <= reachDistance;
|
||||||
}
|
}
|
||||||
|
|
||||||
//攻击
|
//攻击
|
||||||
private void attack(Collider player)
|
private void attack(GameObject friend)
|
||||||
{
|
{
|
||||||
//转向攻击目标
|
target = friend;
|
||||||
var direction = player.transform.position - transform.position;
|
|
||||||
direction.y = 0;
|
|
||||||
if (direction != Vector3.zero)
|
|
||||||
{
|
|
||||||
transform.rotation = Quaternion.LookRotation(direction, Vector3.up);
|
|
||||||
}
|
|
||||||
//攻击动画动作
|
//攻击动画动作
|
||||||
animator.SetInteger("speed", 0);
|
animator.SetInteger("speed", 0);
|
||||||
animator.SetTrigger("attack");
|
animator.SetTrigger("attack");
|
||||||
@@ -156,8 +191,15 @@ public class NewBehaviourScript : MonoBehaviour
|
|||||||
// 在 Animator 的 Attack 动画结束时调用此方法
|
// 在 Animator 的 Attack 动画结束时调用此方法
|
||||||
public void OnAttackAnimationEnd()
|
public void OnAttackAnimationEnd()
|
||||||
{
|
{
|
||||||
//打印
|
//攻击动画结束后,目标仍在攻击范围内则立即进行下一次攻击
|
||||||
Debug.Log("攻击结束");
|
target = FindNearestOpponent();
|
||||||
|
if (target != null && IsWithinAttackReach(target))
|
||||||
|
{
|
||||||
|
attack(target);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//目标离开攻击范围,回到追踪或巡逻逻辑
|
||||||
state = State.Alert;
|
state = State.Alert;
|
||||||
randomTargetPos();
|
randomTargetPos();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,8 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"cn.tuanjie.ai.generators": "file:../.codely-cli/extensions/TJGenerators/Packages/cn.tuanjie.ai.generators",
|
||||||
|
"cn.tuanjie.ai.graph": "1.0.10",
|
||||||
|
"cn.tuanjie.codely.bridge": "1.0.75",
|
||||||
"com.unity.collab-proxy": "2.6.0",
|
"com.unity.collab-proxy": "2.6.0",
|
||||||
"com.unity.feature.mobile": "1.0.0",
|
"com.unity.feature.mobile": "1.0.0",
|
||||||
"com.unity.ide.rider": "3.0.36",
|
"com.unity.ide.rider": "3.0.36",
|
||||||
@@ -40,8 +43,6 @@
|
|||||||
"com.unity.modules.video": "1.0.0",
|
"com.unity.modules.video": "1.0.0",
|
||||||
"com.unity.modules.vr": "1.0.0",
|
"com.unity.modules.vr": "1.0.0",
|
||||||
"com.unity.modules.wind": "1.0.0",
|
"com.unity.modules.wind": "1.0.0",
|
||||||
"com.unity.modules.xr": "1.0.0",
|
"com.unity.modules.xr": "1.0.0"
|
||||||
"cn.tuanjie.codely.bridge": "1.0.75",
|
|
||||||
"cn.tuanjie.ai.generators": "file:../.codely-cli/extensions/TJGenerators/Packages/cn.tuanjie.ai.generators"
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -12,6 +12,24 @@
|
|||||||
"com.unity.editorcoroutines": "1.0.1"
|
"com.unity.editorcoroutines": "1.0.1"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"cn.tuanjie.ai.graph": {
|
||||||
|
"version": "1.0.10",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.dt.app-ui": "1.1.0",
|
||||||
|
"com.unity.nuget.newtonsoft-json": "3.2.1",
|
||||||
|
"com.unity.editorcoroutines": "1.0.0",
|
||||||
|
"com.unity.nuget.mono-cecil": "1.11.4",
|
||||||
|
"com.unity.shadergraph": "14.1.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.mathematics": "1.2.6",
|
||||||
|
"com.unity.burst": "1.8.4",
|
||||||
|
"com.unity.collections": "1.2.4"
|
||||||
|
},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
"cn.tuanjie.codely.bridge": {
|
"cn.tuanjie.codely.bridge": {
|
||||||
"version": "1.0.75",
|
"version": "1.0.75",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
@@ -32,6 +50,16 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.tuanjie.cn"
|
"url": "https://packages.tuanjie.cn"
|
||||||
},
|
},
|
||||||
|
"com.unity.burst": {
|
||||||
|
"version": "1.8.30-t2",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.mathematics": "1.2.1",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
"com.unity.collab-proxy": {
|
"com.unity.collab-proxy": {
|
||||||
"version": "2.6.0",
|
"version": "2.6.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
@@ -39,6 +67,28 @@
|
|||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.tuanjie.cn"
|
"url": "https://packages.tuanjie.cn"
|
||||||
},
|
},
|
||||||
|
"com.unity.collections": {
|
||||||
|
"version": "1.2.4",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.burst": "1.6.6",
|
||||||
|
"com.unity.test-framework": "1.1.31"
|
||||||
|
},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
|
"com.unity.dt.app-ui": {
|
||||||
|
"version": "1.1.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
"com.unity.editorcoroutines": {
|
"com.unity.editorcoroutines": {
|
||||||
"version": "1.0.1",
|
"version": "1.0.1",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
@@ -88,6 +138,13 @@
|
|||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.tuanjie.cn"
|
"url": "https://packages.tuanjie.cn"
|
||||||
},
|
},
|
||||||
|
"com.unity.mathematics": {
|
||||||
|
"version": "1.3.2",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
"com.unity.mobile.android-logcat": {
|
"com.unity.mobile.android-logcat": {
|
||||||
"version": "1.4.5",
|
"version": "1.4.5",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
@@ -104,6 +161,20 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.tuanjie.cn"
|
"url": "https://packages.tuanjie.cn"
|
||||||
},
|
},
|
||||||
|
"com.unity.nuget.mono-cecil": {
|
||||||
|
"version": "1.11.4",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
|
"com.unity.nuget.newtonsoft-json": {
|
||||||
|
"version": "3.2.1",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
"com.unity.profiling.core": {
|
"com.unity.profiling.core": {
|
||||||
"version": "1.0.2",
|
"version": "1.0.2",
|
||||||
"depth": 2,
|
"depth": 2,
|
||||||
@@ -111,6 +182,32 @@
|
|||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.tuanjie.cn"
|
"url": "https://packages.tuanjie.cn"
|
||||||
},
|
},
|
||||||
|
"com.unity.render-pipelines.core": {
|
||||||
|
"version": "14.2.0-t1",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.searcher": {
|
||||||
|
"version": "4.9.2",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.tuanjie.cn"
|
||||||
|
},
|
||||||
|
"com.unity.shadergraph": {
|
||||||
|
"version": "14.2.0-t1",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.render-pipelines.core": "14.2.0-t1",
|
||||||
|
"com.unity.searcher": "4.9.2"
|
||||||
|
}
|
||||||
|
},
|
||||||
"com.unity.subsystemregistration": {
|
"com.unity.subsystemregistration": {
|
||||||
"version": "1.1.1",
|
"version": "1.1.1",
|
||||||
"depth": 2,
|
"depth": 2,
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
--- !u!30 &1
|
--- !u!30 &1
|
||||||
GraphicsSettings:
|
GraphicsSettings:
|
||||||
m_ObjectHideFlags: 0
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mobileMTRendering:
|
||||||
Android: 1
|
Android: 1
|
||||||
iPhone: 1
|
iPhone: 1
|
||||||
tvOS: 1
|
tvOS: 1
|
||||||
|
m_VirtualGeometryRuntimeMap:
|
||||||
|
Android: 1
|
||||||
|
Standalone: 1
|
||||||
|
iPhone: 1
|
||||||
|
m_VirtualGeometryDataEncodingMap:
|
||||||
|
Android: 1
|
||||||
|
Standalone: 2
|
||||||
|
iPhone: 1
|
||||||
m_BuildTargetGroupLightmapEncodingQuality:
|
m_BuildTargetGroupLightmapEncodingQuality:
|
||||||
- m_BuildTarget: Android
|
- m_BuildTarget: Android
|
||||||
m_EncodingQuality: 1
|
m_EncodingQuality: 1
|
||||||
@@ -565,12 +602,159 @@ PlayerSettings:
|
|||||||
switchSocketBufferEfficiency: 4
|
switchSocketBufferEfficiency: 4
|
||||||
switchSocketInitializeEnabled: 1
|
switchSocketInitializeEnabled: 1
|
||||||
switchNetworkInterfaceManagerInitializeEnabled: 1
|
switchNetworkInterfaceManagerInitializeEnabled: 1
|
||||||
|
switchDisableHTCSPlayerConnection: 0
|
||||||
switchUseNewStyleFilepaths: 1
|
switchUseNewStyleFilepaths: 1
|
||||||
switchUseLegacyFmodPriorities: 0
|
switchUseLegacyFmodPriorities: 0
|
||||||
switchUseMicroSleepForYield: 1
|
switchUseMicroSleepForYield: 1
|
||||||
switchEnableRamDiskSupport: 0
|
switchEnableRamDiskSupport: 0
|
||||||
switchMicroSleepForYieldTime: 25
|
switchMicroSleepForYieldTime: 25
|
||||||
switchRamDiskSpaceSize: 12
|
switchRamDiskSpaceSize: 12
|
||||||
|
switch2NMETAOverride:
|
||||||
|
switch2NetLibKey:
|
||||||
|
switch2SocketMemoryPoolSize: 6144
|
||||||
|
switch2SocketAllocatorPoolSize: 128
|
||||||
|
switch2SocketConcurrencyLimit: 14
|
||||||
|
switch2ScreenResolutionBehavior: 1
|
||||||
|
switch2HandheldResolution: 1
|
||||||
|
switch2TvResolution: 3
|
||||||
|
switch2UseCPUProfiler: 0
|
||||||
|
switch2EnableFileSystemTrace: 0
|
||||||
|
switch2LTOSetting: 0
|
||||||
|
switch2ApplicationID: 0x0400d4d000020000
|
||||||
|
switch2NSODependencies:
|
||||||
|
switch2CompilerFlags:
|
||||||
|
switch2TitleNames_0:
|
||||||
|
switch2TitleNames_1:
|
||||||
|
switch2TitleNames_2:
|
||||||
|
switch2TitleNames_3:
|
||||||
|
switch2TitleNames_4:
|
||||||
|
switch2TitleNames_5:
|
||||||
|
switch2TitleNames_6:
|
||||||
|
switch2TitleNames_7:
|
||||||
|
switch2TitleNames_8:
|
||||||
|
switch2TitleNames_9:
|
||||||
|
switch2TitleNames_10:
|
||||||
|
switch2TitleNames_11:
|
||||||
|
switch2TitleNames_12:
|
||||||
|
switch2TitleNames_13:
|
||||||
|
switch2TitleNames_14:
|
||||||
|
switch2TitleNames_15:
|
||||||
|
switch2PublisherNames_0:
|
||||||
|
switch2PublisherNames_1:
|
||||||
|
switch2PublisherNames_2:
|
||||||
|
switch2PublisherNames_3:
|
||||||
|
switch2PublisherNames_4:
|
||||||
|
switch2PublisherNames_5:
|
||||||
|
switch2PublisherNames_6:
|
||||||
|
switch2PublisherNames_7:
|
||||||
|
switch2PublisherNames_8:
|
||||||
|
switch2PublisherNames_9:
|
||||||
|
switch2PublisherNames_10:
|
||||||
|
switch2PublisherNames_11:
|
||||||
|
switch2PublisherNames_12:
|
||||||
|
switch2PublisherNames_13:
|
||||||
|
switch2PublisherNames_14:
|
||||||
|
switch2PublisherNames_15:
|
||||||
|
switch2Icons_0: {fileID: 0}
|
||||||
|
switch2Icons_1: {fileID: 0}
|
||||||
|
switch2Icons_2: {fileID: 0}
|
||||||
|
switch2Icons_3: {fileID: 0}
|
||||||
|
switch2Icons_4: {fileID: 0}
|
||||||
|
switch2Icons_5: {fileID: 0}
|
||||||
|
switch2Icons_6: {fileID: 0}
|
||||||
|
switch2Icons_7: {fileID: 0}
|
||||||
|
switch2Icons_8: {fileID: 0}
|
||||||
|
switch2Icons_9: {fileID: 0}
|
||||||
|
switch2Icons_10: {fileID: 0}
|
||||||
|
switch2Icons_11: {fileID: 0}
|
||||||
|
switch2Icons_12: {fileID: 0}
|
||||||
|
switch2Icons_13: {fileID: 0}
|
||||||
|
switch2Icons_14: {fileID: 0}
|
||||||
|
switch2Icons_15: {fileID: 0}
|
||||||
|
switch2SmallIcons_0: {fileID: 0}
|
||||||
|
switch2SmallIcons_1: {fileID: 0}
|
||||||
|
switch2SmallIcons_2: {fileID: 0}
|
||||||
|
switch2SmallIcons_3: {fileID: 0}
|
||||||
|
switch2SmallIcons_4: {fileID: 0}
|
||||||
|
switch2SmallIcons_5: {fileID: 0}
|
||||||
|
switch2SmallIcons_6: {fileID: 0}
|
||||||
|
switch2SmallIcons_7: {fileID: 0}
|
||||||
|
switch2SmallIcons_8: {fileID: 0}
|
||||||
|
switch2SmallIcons_9: {fileID: 0}
|
||||||
|
switch2SmallIcons_10: {fileID: 0}
|
||||||
|
switch2SmallIcons_11: {fileID: 0}
|
||||||
|
switch2SmallIcons_12: {fileID: 0}
|
||||||
|
switch2SmallIcons_13: {fileID: 0}
|
||||||
|
switch2SmallIcons_14: {fileID: 0}
|
||||||
|
switch2SmallIcons_15: {fileID: 0}
|
||||||
|
switch2ManualHTML:
|
||||||
|
switch2AccessibleURLs:
|
||||||
|
switch2LegalInformation:
|
||||||
|
switch2MainThreadStackSize: 1048576
|
||||||
|
switch2PresenceGroupId:
|
||||||
|
switch2LogoHandling: 0
|
||||||
|
switch2ReleaseVersion: 0
|
||||||
|
switch2DisplayVersion: 1.0.0
|
||||||
|
switch2StartupUserAccount: 0
|
||||||
|
switch2SupportedLanguagesMask: 0
|
||||||
|
switch2LogoType: 0
|
||||||
|
switch2ApplicationErrorCodeCategory:
|
||||||
|
switch2UserAccountSaveDataSize: 0
|
||||||
|
switch2UserAccountSaveDataJournalSize: 0
|
||||||
|
switch2ApplicationAttribute: 0
|
||||||
|
switch2CardSpecSize: -1
|
||||||
|
switch2CardSpecClock: -1
|
||||||
|
switch2RatingsMask: 0
|
||||||
|
switch2RatingsInt_0: 0
|
||||||
|
switch2RatingsInt_1: 0
|
||||||
|
switch2RatingsInt_2: 0
|
||||||
|
switch2RatingsInt_3: 0
|
||||||
|
switch2RatingsInt_4: 0
|
||||||
|
switch2RatingsInt_5: 0
|
||||||
|
switch2RatingsInt_6: 0
|
||||||
|
switch2RatingsInt_7: 0
|
||||||
|
switch2RatingsInt_8: 0
|
||||||
|
switch2RatingsInt_9: 0
|
||||||
|
switch2RatingsInt_10: 0
|
||||||
|
switch2RatingsInt_11: 0
|
||||||
|
switch2RatingsInt_12: 0
|
||||||
|
switch2LocalCommunicationIds_0:
|
||||||
|
switch2LocalCommunicationIds_1:
|
||||||
|
switch2LocalCommunicationIds_2:
|
||||||
|
switch2LocalCommunicationIds_3:
|
||||||
|
switch2LocalCommunicationIds_4:
|
||||||
|
switch2LocalCommunicationIds_5:
|
||||||
|
switch2LocalCommunicationIds_6:
|
||||||
|
switch2LocalCommunicationIds_7:
|
||||||
|
switch2ParentalControl: 0
|
||||||
|
switch2AllowsScreenshot: 1
|
||||||
|
switch2AllowsVideoCapturing: 1
|
||||||
|
switch2AllowsRuntimeAddOnContentInstall: 0
|
||||||
|
switch2DataLossConfirmation: 0
|
||||||
|
switch2UserAccountLockEnabled: 0
|
||||||
|
switch2SystemResourceMemory: 16777216
|
||||||
|
switch2SupportedNpadStyles: 22
|
||||||
|
switch2NativeFsCacheSize: 32
|
||||||
|
switch2IsHoldTypeHorizontal: 1
|
||||||
|
switch2SupportedNpadCount: 8
|
||||||
|
switch2EnableTouchScreen: 1
|
||||||
|
switch2SocketConfigEnabled: 0
|
||||||
|
switch2TcpInitialSendBufferSize: 32
|
||||||
|
switch2TcpInitialReceiveBufferSize: 64
|
||||||
|
switch2TcpAutoSendBufferSizeMax: 256
|
||||||
|
switch2TcpAutoReceiveBufferSizeMax: 256
|
||||||
|
switch2UdpSendBufferSize: 9
|
||||||
|
switch2UdpReceiveBufferSize: 42
|
||||||
|
switch2SocketBufferEfficiency: 4
|
||||||
|
switch2SocketInitializeEnabled: 1
|
||||||
|
switch2NetworkInterfaceManagerInitializeEnabled: 1
|
||||||
|
switch2DisableHTCSPlayerConnection: 0
|
||||||
|
switch2UseNewStyleFilepaths: 1
|
||||||
|
switch2UseLegacyFmodPriorities: 0
|
||||||
|
switch2UseMicroSleepForYield: 1
|
||||||
|
switch2EnableRamDiskSupport: 0
|
||||||
|
switch2MicroSleepForYieldTime: 25
|
||||||
|
switch2RamDiskSpaceSize: 12
|
||||||
ps4NPAgeRating: 12
|
ps4NPAgeRating: 12
|
||||||
ps4NPTitleSecret:
|
ps4NPTitleSecret:
|
||||||
ps4NPTrophyPackPath:
|
ps4NPTrophyPackPath:
|
||||||
@@ -674,7 +858,8 @@ PlayerSettings:
|
|||||||
webGLMemoryGeometricGrowthStep: 0.2
|
webGLMemoryGeometricGrowthStep: 0.2
|
||||||
webGLMemoryGeometricGrowthCap: 96
|
webGLMemoryGeometricGrowthCap: 96
|
||||||
webGLPowerPreference: 2
|
webGLPowerPreference: 2
|
||||||
scriptingDefineSymbols: {}
|
scriptingDefineSymbols:
|
||||||
|
Standalone: RH_SerializedDictionary
|
||||||
additionalCompilerArguments: {}
|
additionalCompilerArguments: {}
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend: {}
|
scriptingBackend: {}
|
||||||
@@ -787,23 +972,31 @@ PlayerSettings:
|
|||||||
embeddedLinuxEnableGamepadInput: 0
|
embeddedLinuxEnableGamepadInput: 0
|
||||||
logStartupTiming: 0
|
logStartupTiming: 0
|
||||||
hmiCpuConfiguration:
|
hmiCpuConfiguration:
|
||||||
|
customShaderCachePath:
|
||||||
openHarmonySplashScreen: {fileID: 0}
|
openHarmonySplashScreen: {fileID: 0}
|
||||||
openHarmonySplashScreenScale: 0
|
openHarmonySplashScreenScale: 0
|
||||||
OpenHarmonyTargetArchitectures: 2
|
OpenHarmonyTargetArchitectures: 2
|
||||||
openHarmonyClientID:
|
openHarmonyClientID:
|
||||||
openHarmonyAppID:
|
openHarmonyAppID:
|
||||||
openHarmonyDeviceTypes: 7
|
openHarmonyDeviceTypes: 7
|
||||||
|
openHarmonyAppIconTypes: 1
|
||||||
openHarmonySupportWindowModes: 1
|
openHarmonySupportWindowModes: 1
|
||||||
OpenHarmonyBundleVersionCode: 1
|
OpenHarmonyBundleVersionCode: 1
|
||||||
forceOpenHarmonyInternetPermission: 0
|
forceOpenHarmonyInternetPermission: 0
|
||||||
forceOpenHarmonySDCardPermission: 0
|
forceOpenHarmonySDCardPermission: 0
|
||||||
openHarmonyUseLowAccuracyLocation: 0
|
openHarmonyUseLowAccuracyLocation: 0
|
||||||
openHarmonyPredefinedPermissions: []
|
openHarmonyPredefinedPermissions: []
|
||||||
|
openHarmonyUseTuanjieLogo: 1
|
||||||
|
openHarmonyLaunchImage: {fileID: 0}
|
||||||
|
openHarmonyLaunchBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||||
OpenHarmonyKeystoreName:
|
OpenHarmonyKeystoreName:
|
||||||
OpenHarmonyKeyaliasName:
|
OpenHarmonyKeyaliasName:
|
||||||
OpenHarmonyProfile:
|
OpenHarmonyProfile:
|
||||||
OpenHarmonyCertificate:
|
OpenHarmonyCertificate:
|
||||||
|
OpenHarmonyCompatibleSdkVersion: 14
|
||||||
OpenHarmonyUseCustomKeystore: 0
|
OpenHarmonyUseCustomKeystore: 0
|
||||||
|
OpenHarmonyUseCustomModuleJsonFive: 0
|
||||||
|
OpenHarmonyUseCustomTuanjiePlayerAbility: 0
|
||||||
apiCompatibilityLevel: 6
|
apiCompatibilityLevel: 6
|
||||||
weixinMiniGameMemorySize: 32
|
weixinMiniGameMemorySize: 32
|
||||||
weixinMiniGameExceptionSupport: 1
|
weixinMiniGameExceptionSupport: 1
|
||||||
@@ -835,6 +1028,13 @@ PlayerSettings:
|
|||||||
weixinMiniGameInjectStrippedMethodLogger: 0
|
weixinMiniGameInjectStrippedMethodLogger: 0
|
||||||
weixinMiniGameEnableDotNetWasmExceptionHandling: 1
|
weixinMiniGameEnableDotNetWasmExceptionHandling: 1
|
||||||
weixinMiniGamePreserveEventDelegate: 0
|
weixinMiniGamePreserveEventDelegate: 0
|
||||||
|
activeSubplatform: 0
|
||||||
|
serializedFileTypeTreeMemoryOptimization: 0
|
||||||
|
stripBuiltinResources: 0
|
||||||
|
minigameMTRendering: 0
|
||||||
|
weixinMiniGameInvariantPosition: 0
|
||||||
|
minigameJobEnabled: 0
|
||||||
|
minigameJobWorkerCount: 2
|
||||||
activeInputHandler: 0
|
activeInputHandler: 0
|
||||||
windowsGamepadBackendHint: 0
|
windowsGamepadBackendHint: 0
|
||||||
cloudProjectId:
|
cloudProjectId:
|
||||||
@@ -845,6 +1045,15 @@ PlayerSettings:
|
|||||||
cloudEnabled: 0
|
cloudEnabled: 0
|
||||||
legacyClampBlendShapeWeights: 0
|
legacyClampBlendShapeWeights: 0
|
||||||
hmiLoadingImage: {fileID: 0}
|
hmiLoadingImage: {fileID: 0}
|
||||||
|
qnxEGLPriority: 0
|
||||||
|
embeddedLinuxEGLPriority: 0
|
||||||
|
androidEGLPriority: 0
|
||||||
platformRequiresReadableAssets: 0
|
platformRequiresReadableAssets: 0
|
||||||
virtualTexturingSupportEnabled: 0
|
virtualTexturingSupportEnabled: 0
|
||||||
insecureHttpOption: 0
|
insecureHttpOption: 0
|
||||||
|
useStringInternPool: 0
|
||||||
|
renderThreadTakeSnapshotOnlyOnce: 0
|
||||||
|
miniGameRenderThreadSyncMode: 0
|
||||||
|
miniGameRenderThreadWorkerWaitMode: 1
|
||||||
|
miniGameRenderThreadWorkerWaitTimeout: 1
|
||||||
|
miniGameRenderThreadLoopMode: 2
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:yousandi.cn,2023:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 53
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
shaderVariantLimit: 8192
|
||||||
|
customInterpolatorErrorThreshold: 32
|
||||||
|
customInterpolatorWarningThreshold: 16
|
||||||
Reference in new issue
Block a user