根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:

```
docs(changelog): 更新项目变更日志

- 添加新的版本记录
- 修正已知问题描述
- 更新功能特性说明
```

注意:由于您提供的code differences部分为空,以上是一个示例模板。实际使用时请根据具体的代码变更内容来填写相应的type、scope、subject和body信息。
This commit is contained in:
huadexuan committed 2026-09-17 14:03:34 +08:00
1 parent 69f33d8637
commit 951ba49c79
26 files changed
+942 -455

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+27 -1
View File
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addedObject: {fileID: 1038858676101729388}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: aedf6e849dd924e229c57640f99ff50a,
type: 3}
insertIndex: -1
addedObject: {fileID: 761483117139778608}
m_SourcePrefab: {fileID: 100100000, guid: aedf6e849dd924e229c57640f99ff50a, type: 3}
--- !u!1 &1823520504047441011 stripped
GameObject:
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projectileSpeed: 20
projectileLifetime: 5
energyPerAttack: 20
separationRadius: 1.5
separationWeight: 3
targetSpreadBias: 6
summonerMode: 0
target: {fileID: 1823520504047441011}
--- !u!114 &2631642551191811442
MonoBehaviour:
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maxHealth: 400
currentHealth: 400
maxEnergy: 100
currentEnergy: 0
_currentEnergy: 0
heightOffset: 0.25
barWidth: 1.2
borderColor: {r: 0.03, g: 0.03, b: 0.03, a: 0.95}
deathEffectDuration: 1.1
deathEffectColor: {r: 0.1, g: 0.55, b: 1, a: 1}
showDamageNumbers: 1
damageNumberDuration: 0.8
damageNumberRiseHeight: 1.2
damageNumberSpawnHeight: 1.5
damageNumberSize: 0.09
--- !u!114 &8856053484402202215
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -240,3 +253,16 @@ MonoBehaviour:
indicatorHeight: 0.35
stunIndicatorPrefab: {fileID: 2432573200162841629, guid: de288ea16be0c1544a4c6eb71e899570,
type: 3}
--- !u!114 &761483117139778608
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1823520504047441011}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e6f40b66b50871440a97763c44d480a4, type: 3}
m_Name:
m_EditorClassIdentifier:
teamId: 0