根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:

```
docs(changelog): 更新项目变更日志

- 添加新的版本记录
- 修正已知问题描述
- 更新功能特性说明
```

注意:由于您提供的code differences部分为空,以上是一个示例模板。实际使用时请根据具体的代码变更内容来填写相应的type、scope、subject和body信息。
This commit is contained in:
huadexuan committed 2026-09-17 14:03:34 +08:00
1 parent 69f33d8637
commit 951ba49c79
26 files changed
+942 -455

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+19 -2
View File
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insertIndex: -1
addedObject: {fileID: 8773165921290396666}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 62d9f853c067ff443bd2a3aa382ab563,
type: 3}
insertIndex: -1
addedObject: {fileID: 897006334484502727}
m_SourcePrefab: {fileID: 100100000, guid: 62d9f853c067ff443bd2a3aa382ab563, type: 3}
--- !u!4 &2585761489654059889 stripped
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separationRadius: 1.5
separationWeight: 3
targetSpreadBias: 6
summonerMode: 0
target: {fileID: 0}
--- !u!114 &3773753810590757696
MonoBehaviour:
@@ -286,7 +291,7 @@ MonoBehaviour:
maxHealth: 650
currentHealth: 650
maxEnergy: 100
currentEnergy: 0
_currentEnergy: 0
heightOffset: 0.25
barWidth: 1.2
borderColor: {r: 0.03, g: 0.03, b: 0.03, a: 0.95}
@@ -297,7 +302,6 @@ MonoBehaviour:
damageNumberRiseHeight: 1.2
damageNumberSpawnHeight: 1.5
damageNumberSize: 0.09
damageNumberOutlineWidth: 0.015
--- !u!114 &4116279677098275843
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -335,3 +339,16 @@ NavMeshAgent:
m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!114 &897006334484502727
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3933539425749946856}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e6f40b66b50871440a97763c44d480a4, type: 3}
m_Name:
m_EditorClassIdentifier:
teamId: 0