根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:

```
docs(changelog): 更新项目变更日志

- 添加新的版本记录
- 修正已知问题描述
- 更新功能特性说明
```

注意:由于您提供的code differences部分为空,以上是一个示例模板。实际使用时请根据具体的代码变更内容来填写相应的type、scope、subject和body信息。
This commit is contained in:
huadexuan committed 2026-09-17 14:03:34 +08:00
1 parent 69f33d8637
commit 951ba49c79
26 files changed
+942 -455

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+19 -2
View File
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- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 5072af719b9b1401787c6c55f048d8ed,
type: 3}
insertIndex: -1
addedObject: {fileID: 7706731248061608703}
m_SourcePrefab: {fileID: 100100000, guid: 5072af719b9b1401787c6c55f048d8ed, type: 3}
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GameObject:
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targetSpreadBias: 6
summonerMode: 0
target: {fileID: 0}
--- !u!114 &2920089167710187078
MonoBehaviour:
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maxEnergy: 100
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heightOffset: 0.25
barWidth: 1.2
borderColor: {r: 0.03, g: 0.03, b: 0.03, a: 0.95}
@@ -238,7 +243,6 @@ MonoBehaviour:
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damageNumberSpawnHeight: 1.5
damageNumberSize: 0.09
damageNumberOutlineWidth: 0.015
--- !u!114 &4111165692813349771
MonoBehaviour:
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@@ -290,6 +294,19 @@ NavMeshAgent:
m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!114 &7706731248061608703
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m_GameObject: {fileID: 7945271050725079514}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e6f40b66b50871440a97763c44d480a4, type: 3}
m_Name:
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Transform:
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