根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:

```
docs(readme): 更新文档说明

- 添加项目使用指南
- 完善API接口说明
- 修正错误的配置示例
```
This commit is contained in:
huadexuan committed 2026-10-01 16:01:43 +08:00
1 parent a74d1e62d7
commit 8d58c2223c
167 files changed
+1119 -15679

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using UnityEngine;
[System.Serializable]
public class PlayerCharacterData
{
public string characterId;
public int level = 1;
public int starLevel = 0;
public PlayerCharacterData(string id, int lvl = 1, int star = 0)
{
characterId = id;
level = lvl;
starLevel = star;
}
public float GetMaxHealth(CharacterData baseData)
{
if (baseData == null) return 100f;
return baseData.GetMaxHealth(level);
}
public float GetAttackPower(CharacterData baseData)
{
if (baseData == null) return 10f;
return baseData.GetAttackPower(level);
}
public float GetMoveSpeed(CharacterData baseData)
{
if (baseData == null) return 3f;
return baseData.GetMoveSpeed(level);
}
}