根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:
``` docs(readme): 更新文档说明 - 添加项目使用指南 - 完善API接口说明 - 修正错误的配置示例 ```
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using System;
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using UnityEngine;
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[Serializable]
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public class LevelConfig
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{
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public string levelId;
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public string levelName;
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public int difficulty;
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public WaveConfig[] waves;
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}
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[Serializable]
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public class WaveConfig
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{
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public int waveIndex;
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public float triggerZPosition;
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public EnemyConfig[] enemies;
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}
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[Serializable]
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public class EnemyConfig
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{
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public string characterDataId;
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public int count;
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public int level;
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public Vector3[] spawnPositions;
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}
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