根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:
``` docs(readme): 更新文档说明 - 添加项目使用指南 - 完善API接口说明 - 修正错误的配置示例 ```
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using UnityEngine;
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public class Billboard : MonoBehaviour
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{
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private Camera _cam;
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private void Awake()
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{
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_cam = Camera.main;
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if (_cam == null)
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{
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Debug.LogWarning("[Billboard] No main camera found.");
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}
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}
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private void Update()
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{
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if (_cam != null)
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{
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transform.LookAt(transform.position + _cam.transform.rotation * Vector3.forward,
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_cam.transform.rotation * Vector3.up);
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}
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}
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}
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