根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:

```
docs(readme): 更新文档说明

- 添加项目使用指南
- 完善API接口说明
- 修正错误的配置示例
```
This commit is contained in:
huadexuan committed 2026-10-01 16:01:43 +08:00
1 parent a74d1e62d7
commit 8d58c2223c
167 files changed
+1119 -15679

No files matched your search

@@ -349,8 +349,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
speed: 2.6
detectionRange: 30
attackRange: 1.6
modelFacingOffset: 0
attackRange: 0.6
modelFacingOffset: 90
attackPower: 36
attackDuration: 0
attackType: 0
@@ -399,6 +399,7 @@ MonoBehaviour:
borderColor: {r: 0.03, g: 0.03, b: 0.03, a: 0.95}
deathEffectDuration: 1.1
deathEffectColor: {r: 0.55, g: 0.9, b: 1, a: 1}
canRevive: 0
showDamageNumbers: 1
damageNumberDuration: 0.8
damageNumberRiseHeight: 1.2
+2 -1
View File
@@ -322,7 +322,7 @@ MonoBehaviour:
attackPower: 90
attackDuration: 2.4
attackType: 2
projectilePrefab: {fileID: 6786356955586915818, guid: e491f7d23e3cd4069823405c487be19f,
projectilePrefab: {fileID: 2357390776738801287, guid: 84d85a7acce5b4aed85a5f93abdc0e37,
type: 3}
projectileSpawnPoint: {fileID: 7498589538563774666}
projectileSpeed: 20
@@ -355,6 +355,7 @@ MonoBehaviour:
borderColor: {r: 0.03, g: 0.03, b: 0.03, a: 0.95}
deathEffectDuration: 1.1
deathEffectColor: {r: 0.55, g: 0.9, b: 1, a: 1}
canRevive: 0
showDamageNumbers: 1
damageNumberDuration: 0.8
damageNumberRiseHeight: 1.2