diff --git a/Assets/Materials/CoreBattleGround.mat b/Assets/Materials/CoreBattleGround.mat index 39fad91..c7c00fd 100644 --- a/Assets/Materials/CoreBattleGround.mat +++ b/Assets/Materials/CoreBattleGround.mat @@ -11,7 +11,9 @@ Material: m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _GLOSSYREFLECTIONS_OFF + - _SPECULARHIGHLIGHTS_OFF m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 @@ -44,7 +46,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: edcec6e752f2140ef804a6b0738f4f54, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -66,18 +68,18 @@ Material: - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 + - _Glossiness: 0.325 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 + - _SpecularHighlights: 0 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.32, g: 0.42, b: 0.38, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Model/建筑/水晶矿.meta b/Assets/Model/建筑/水晶矿.meta new file mode 100644 index 0000000..90aeb65 --- /dev/null +++ b/Assets/Model/建筑/水晶矿.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: DSwXsyqlUC1rKt0HkXBBrPL0IE9Cb+vg637L4xitMeIrm2kB/1g8kKI= +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Model/建筑/水晶矿/水晶矿.fbx b/Assets/Model/建筑/水晶矿/水晶矿.fbx new file mode 100644 index 0000000..1e5fa80 Binary files /dev/null and b/Assets/Model/建筑/水晶矿/水晶矿.fbx differ diff --git a/Assets/Model/建筑/水晶矿/水晶矿.fbx.meta b/Assets/Model/建筑/水晶矿/水晶矿.fbx.meta new file mode 100644 index 0000000..0cd3e94 --- /dev/null +++ b/Assets/Model/建筑/水晶矿/水晶矿.fbx.meta @@ -0,0 +1,210 @@ +fileFormatVersion: 2 +guid: XXsbsymqVH9TqsfQ7iu2AWWRE4zB74I5HZmnRI9Xf9oLcWATjqWFGvg= +ModelImporter: + serializedVersion: 22361 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Material.001 + second: {fileID: 2100000, guid: 352567ac9842f4ea280b78dea504d5a7, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + aCLCompressionLevel: 3 + aCLCurvePrecision: 0.01 + aCLFastSampleMode: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + tuanjieGIEnable: 0 + tuanjieGIGenSDFFactor: 1 + tuanjieGIGenSDFBias: 0.25 + tuanjieGIDoubleSidedMode: 0 + tuanjieGIGenFacetNums: 12 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + totalVerticesCount: 9513 + totalTrianglesCount: 5000 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + virtualGeometry: + virtualGeometry: 0 + useTransparent: 0 + setVGForeachMesh: 0 + isFirstUse: 1 + virtualGeometrySettings: + generateGeometryBuffer: 0 + surfaceCompensation: 0 + allMeshUse: 1 + ignoreSimpleMesh: 0 + transformScaleState: 0 + isPossibleOverflow: 0 + hasBoneData: 0 + isBoneCountOverflow: 0 + virtualGeometryPlatformSettings: + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: DefaultVirtualGeometryPlatform + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: Standalone + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: iPhone + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: Android + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + selectedVGMeshes: + - index: 0 + meshName: node_0 + lodLevel: 0 + meshGeometryBuffer: 0 + supportVGMeshes: + - index: 0 + meshName: node_0 + lodLevel: 0 + meshGeometryBuffer: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + overrideDefaultPose: 0 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + namedPoseList: + - name: Default + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + defaultPoseIndex: -1 + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Model/建筑/水晶矿/水晶矿.mat b/Assets/Model/建筑/水晶矿/水晶矿.mat new file mode 100644 index 0000000..fc43113 --- /dev/null +++ b/Assets/Model/建筑/水晶矿/水晶矿.mat @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:yousandi.cn,2023: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u6C34\u6676\u77FF" + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Model/建筑/水晶矿/水晶矿.mat.meta b/Assets/Model/建筑/水晶矿/水晶矿.mat.meta new file mode 100644 index 0000000..34e070f --- /dev/null +++ b/Assets/Model/建筑/水晶矿/水晶矿.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: DH8dsCyqAigc86/iT5kDwT12XnW+ovBmSS09tfsevp/7TXOO3jZfQ6A= +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Model/建筑/水晶矿/水晶矿.png.meta b/Assets/Model/建筑/水晶矿/水晶矿.png.meta new file mode 100644 index 0000000..aa37a8a --- /dev/null +++ b/Assets/Model/建筑/水晶矿/水晶矿.png.meta @@ -0,0 +1,163 @@ +fileFormatVersion: 2 +guid: XHgb5COqWyovpj399n1aOg5NWNSggZvl/gAVum9OAI9qUFs/RXSC0xA= +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 14 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + webStreaming: 0 + priorityLevel: 0 + uploadedMode: 2 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WeixinMiniGame + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: PlayableAds + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + doOverrideTextureManagerOperations: 0 + platformOperationGroupSettings: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Model/建筑/随机出兵点.meta b/Assets/Model/建筑/随机出兵点.meta new file mode 100644 index 0000000..afaa788 --- /dev/null +++ b/Assets/Model/建筑/随机出兵点.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: DixK5C//ASkuB43N9TU9qn36Q6CSVavp3Erv3w9/slZ4/pJcHY3NmTk= +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Model/建筑/随机出兵点/随机出兵点.fbx b/Assets/Model/建筑/随机出兵点/随机出兵点.fbx new file mode 100644 index 0000000..93964cd Binary files /dev/null and b/Assets/Model/建筑/随机出兵点/随机出兵点.fbx differ diff --git a/Assets/Model/建筑/随机出兵点/随机出兵点.fbx.meta b/Assets/Model/建筑/随机出兵点/随机出兵点.fbx.meta new file mode 100644 index 0000000..37dc154 --- /dev/null +++ b/Assets/Model/建筑/随机出兵点/随机出兵点.fbx.meta @@ -0,0 +1,210 @@ +fileFormatVersion: 2 +guid: DSka5nv8BXIR47CsDDuLhnyvp8mmupJVL0jAA1cEbP/js/uRMcInSIY= +ModelImporter: + serializedVersion: 22361 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Material.002 + second: {fileID: 2100000, guid: f53be125d774642169eaf26cbf258d83, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + aCLCompressionLevel: 3 + aCLCurvePrecision: 0.01 + aCLFastSampleMode: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + tuanjieGIEnable: 0 + tuanjieGIGenSDFFactor: 1 + tuanjieGIGenSDFBias: 0.25 + tuanjieGIDoubleSidedMode: 0 + tuanjieGIGenFacetNums: 12 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + totalVerticesCount: 7065 + totalTrianglesCount: 4998 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + virtualGeometry: + virtualGeometry: 0 + useTransparent: 0 + setVGForeachMesh: 0 + isFirstUse: 1 + virtualGeometrySettings: + generateGeometryBuffer: 0 + surfaceCompensation: 0 + allMeshUse: 1 + ignoreSimpleMesh: 0 + transformScaleState: 0 + isPossibleOverflow: 0 + hasBoneData: 0 + isBoneCountOverflow: 0 + virtualGeometryPlatformSettings: + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: DefaultVirtualGeometryPlatform + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: Standalone + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: iPhone + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + - serializedVersion: 0 + overridden: 0 + ignorePlatformSupport: 0 + buildTarget: Android + positionPrecision: -2147483648 + normalPrecision: -2147483648 + tangentPrecision: -2147483648 + boneWeightPrecision: -2147483648 + detailedTriangleCount: 0 + detailedVertexCount: 0 + rootPageSize: 0 + streamablePageSize: 0 + reserveTrianglePercent: 100 + reserveDetailLevel: 0 + selectedVGMeshes: + - index: 0 + meshName: node_0 + lodLevel: 0 + meshGeometryBuffer: 0 + supportVGMeshes: + - index: 0 + meshName: node_0 + lodLevel: 0 + meshGeometryBuffer: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + overrideDefaultPose: 0 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + namedPoseList: + - name: Default + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + defaultPoseIndex: -1 + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Model/建筑/随机出兵点/随机出兵点.mat b/Assets/Model/建筑/随机出兵点/随机出兵点.mat new file mode 100644 index 0000000..1f7a91f --- /dev/null +++ b/Assets/Model/建筑/随机出兵点/随机出兵点.mat @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:yousandi.cn,2023: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u968F\u673A\u51FA\u5175\u70B9" + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Model/建筑/随机出兵点/随机出兵点.mat.meta b/Assets/Model/建筑/随机出兵点/随机出兵点.mat.meta new file mode 100644 index 0000000..e6d33f6 --- /dev/null +++ b/Assets/Model/建筑/随机出兵点/随机出兵点.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: WX8c53+sUX5EwtMI6v4xUProAOLU/iG46orworZMSygpKIpQgguyQr4= +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Model/建筑/随机出兵点/随机出兵点.png.meta b/Assets/Model/建筑/随机出兵点/随机出兵点.png.meta new file mode 100644 index 0000000..0bc08b5 --- /dev/null +++ b/Assets/Model/建筑/随机出兵点/随机出兵点.png.meta @@ -0,0 +1,163 @@ +fileFormatVersion: 2 +guid: WSgat3z+U3JET8nFpRxysQSLmm/Ia1+3HiNvwixUIeT124HU7O2M8Os= +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 14 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + webStreaming: 0 + priorityLevel: 0 + uploadedMode: 2 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 256 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WeixinMiniGame + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: PlayableAds + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + doOverrideTextureManagerOperations: 0 + platformOperationGroupSettings: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Picture/召唤之战地面.png.meta b/Assets/Picture/召唤之战地面.png.meta new file mode 100644 index 0000000..9d265ba --- /dev/null +++ b/Assets/Picture/召唤之战地面.png.meta @@ -0,0 +1,163 @@ +fileFormatVersion: 2 +guid: Wi5M4HmrBny0h/S9KpNswqfnA9jknTbt6jhirzrntEJ5ur/SWqvYNsU= +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 14 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + webStreaming: 0 + priorityLevel: 0 + uploadedMode: 2 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WeixinMiniGame + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: PlayableAds + maxTextureSize: 2048 + maxPlaceholderSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + doOverrideTextureManagerOperations: 0 + platformOperationGroupSettings: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Chapter1/CoreBattleTest.scene b/Assets/Scenes/Chapter1/CoreBattleTest.scene index 193d532..de201fa 100644 Binary files a/Assets/Scenes/Chapter1/CoreBattleTest.scene and b/Assets/Scenes/Chapter1/CoreBattleTest.scene differ