From 714ccf1e4a3b4a0750c54ec15d7f31bc5b30f54f Mon Sep 17 00:00:00 2001 From: huadexuan <491009149@qq.com> Date: Thu, 10 Sep 2026 08:18:02 +0800 Subject: [PATCH] =?UTF-8?q?```=20fix(CoreScene):=20=E8=B0=83=E6=95=B4UI?= =?UTF-8?q?=E5=85=83=E7=B4=A0=E7=9A=84=E7=BC=A9=E6=94=BE=E6=AF=94=E4=BE=8B?= =?UTF-8?q?=E5=92=8C=E4=BD=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 将多个RectTransform组件的缩放比例从(1,1,1)调整为0.46-0.5之间, 并启用约束比例功能 - 更新了多个UI元素的锚点位置坐标,包括x和y轴的偏移调整 - 修正了一个负向缩放值(-0.43,-0.43,-0.43)为正向缩放(0.43,0.43,0.43) ``` --- Assets/Scenes/CoreScene.scene | 58 +++++++++++++++++------------------ 1 file changed, 29 insertions(+), 29 deletions(-) diff --git a/Assets/Scenes/CoreScene.scene b/Assets/Scenes/CoreScene.scene index 9ab134f..f9932df 100644 --- a/Assets/Scenes/CoreScene.scene +++ b/Assets/Scenes/CoreScene.scene @@ -241,14 +241,14 @@ RectTransform: m_GameObject: {fileID: 75301443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1690469841} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 5} + m_AnchoredPosition: {x: -0.4, y: 1.1} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &75301445 @@ -1731,14 +1731,14 @@ RectTransform: m_GameObject: {fileID: 454399988} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.46, y: 0.46, z: 0.46} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1589940799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.40000153, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &454399990 @@ -2374,7 +2374,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -208.1, y: -835} + m_AnchoredPosition: {x: -164, y: -835} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &596784533 @@ -3520,7 +3520,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 31.899994, y: -835} + m_AnchoredPosition: {x: 160.2, y: -835} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &914118958 @@ -3763,14 +3763,14 @@ RectTransform: m_GameObject: {fileID: 983655920} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 914118957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 5} + m_AnchoredPosition: {x: -0.4, y: 1.1} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &983655922 @@ -4225,14 +4225,14 @@ RectTransform: m_GameObject: {fileID: 1047386958} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1589940799} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 5} + m_AnchoredPosition: {x: -0.4, y: 1.1} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1047386960 @@ -5544,7 +5544,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -88.100006, y: -835} + m_AnchoredPosition: {x: 0, y: -835} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1589940800 @@ -6092,7 +6092,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 151.9, y: -835} + m_AnchoredPosition: {x: 324.9, y: -835} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1690469842 @@ -6224,14 +6224,14 @@ RectTransform: m_GameObject: {fileID: 1694140949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.46, y: 0.46, z: 0.46} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 914118957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.40000153, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1694140951 @@ -6952,14 +6952,14 @@ RectTransform: m_GameObject: {fileID: 1930450504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 596784532} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 5} + m_AnchoredPosition: {x: -0.4, y: 1.1} m_SizeDelta: {x: 85, y: 85} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1930450506 @@ -7300,14 +7300,14 @@ RectTransform: m_GameObject: {fileID: 2005918202} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.46, y: 0.46, z: 0.46} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1690469841} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.40000153, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2005918204 @@ -7564,14 +7564,14 @@ RectTransform: m_GameObject: {fileID: 2088945584} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 0.46, y: 0.46, z: 0.46} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 596784532} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.40000153, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2088945586 @@ -7714,7 +7714,7 @@ RectTransform: m_GameObject: {fileID: 2128357435} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: -0.43, y: -0.43, z: -0.43} + m_LocalScale: {x: 0.43, y: 0.43, z: 0.43} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 366632241}