feat(gameplay): 更新单位属性和材质配置

- 调整多个单位的基础生命值和攻击力数值平衡
- 修改CoreBattleGround材质的纹理缩放比例
- 更新地砖材质颜色为白色
- 优化纹理资源设置,调整最大纹理尺寸并添加PlayableAds平台支持
- 修复弓箭手技能目标查找逻辑,改用统一的敌人检测方法
- 为水晶矿添加中立阵营设置和光球视觉效果同步
- 调整预制体中的全局缩放参数
- 为狼人和石巨人添加NavMeshAgent组件支持
- 优化水晶矿血条显示位置计算方式
```
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huadexuan committed 2026-09-20 21:52:31 +08:00
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@@ -31,14 +31,13 @@
"url": "https://packages.tuanjie.cn"
},
"cn.tuanjie.codely.bridge": {
"version": "1.0.81",
"version": "file:../.codely.packages/cn.tuanjie.codely.bridge@1.0.85-785dea6a",
"depth": 0,
"source": "registry",
"source": "local",
"dependencies": {
"com.unity.ext.nunit": "1.0.6",
"com.unity.ugui": "1.0.0"
},
"url": "https://packages.tuanjie.cn"
}
},
"com.qq.weixin.minigame": {
"version": "https://gitee.com/wechat-minigame/minigame-tuanjie-transform-sdk.git",