feat(gameplay): 更新单位属性和材质配置

- 调整多个单位的基础生命值和攻击力数值平衡
- 修改CoreBattleGround材质的纹理缩放比例
- 更新地砖材质颜色为白色
- 优化纹理资源设置,调整最大纹理尺寸并添加PlayableAds平台支持
- 修复弓箭手技能目标查找逻辑,改用统一的敌人检测方法
- 为水晶矿添加中立阵营设置和光球视觉效果同步
- 调整预制体中的全局缩放参数
- 为狼人和石巨人添加NavMeshAgent组件支持
- 优化水晶矿血条显示位置计算方式
```
This commit is contained in:
huadexuan committed 2026-09-20 21:52:31 +08:00
1 parent 0e7de5f885
commit 53d95802e5
448 files changed
+133333 -472

No files matched your search

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 52cb7e6f0ac5b3e4593166736df3fd1a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>WebViewPlugin</string>
<key>CFBundleIdentifier</key>
<string>cn.tuanjie.codely.webview</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>WebViewPlugin</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3c91807dcff7e904ab369b0957e1c2dd
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 09550416dc0a12149bc3958ffd6cd085
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 520557e6d24820e44bd3ff36c092be72
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: