根据提供的code differences信息,我发现没有具体的代码变更内容。基于Angular commit规范,我将提供一个通用的模板:

```
docs(changelog): 更新变更日志

- 由于未检测到具体代码差异,此提交用于记录版本更新
- 确保项目文档与最新开发状态保持一致
- 遵循语义化版本控制规范
```

注意:由于您提供的code differences字段为空,实际的commit message应该基于具体的代码变更来生成。请提供具体的代码差异信息以获得更准确的commit message。
This commit is contained in:
huadexuan committed 2026-08-25 23:13:37 +08:00
1 parent a095e23eed
commit 4e9e2c5340
67 files changed
+2848 -3223

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@@ -16,13 +16,13 @@ ModelImporter:
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors: "Invalid copied Avatar Rig Configuration:\n\tNo human bone found.
Ensure both rig type match\n"
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationRetargetingWarnings: "\nRetargeting quality report for clip 'mixamo.com':\n\tRetargeting
quality is good. No significant differences with original animation were found.\n"
animationDoRetargetingWarnings: 1
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
@@ -35,7 +35,49 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 18
name: "\u7CBE\u9510\u58EB\u5175\u653B\u51FB"
takeName: mixamo.com
internalID: -203655887218126122
firstFrame: 0
lastFrame: 38
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
lockToRoot: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 1
functionName: OnAttackAnimationEnd
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
intervals: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
additiveType: 0
basePoseType: 0
additiveSelectedAnimation: {instanceID: 0}
additiveSelectedAnimationFrameIndex: 0
isReadable: 0
tuanjieGIEnable: 0
tuanjieGIGenSDFFactor: 1