```
docs(clipboard): 添加剪贴板功能演示图片 添加了 clipboard-1791530764779.png 图片文件, 用于展示剪贴板功能的操作界面和效果。 ```
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|
humanName: RightFoot
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -270,7 +270,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: spine.001
|
- boneName: mixamorig:Spine
|
||||||
humanName: Spine
|
humanName: Spine
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -278,7 +278,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: spine.002
|
- boneName: mixamorig:Spine1
|
||||||
humanName: Chest
|
humanName: Chest
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -286,7 +286,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: spine.004
|
- boneName: mixamorig:Neck
|
||||||
humanName: Neck
|
humanName: Neck
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
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||||||
@@ -294,7 +294,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: spine.005
|
- boneName: mixamorig:Head
|
||||||
humanName: Head
|
humanName: Head
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -302,7 +302,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: shoulder.L
|
- boneName: mixamorig:LeftShoulder
|
||||||
humanName: LeftShoulder
|
humanName: LeftShoulder
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -310,7 +310,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: shoulder.R
|
- boneName: mixamorig:RightShoulder
|
||||||
humanName: RightShoulder
|
humanName: RightShoulder
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -318,7 +318,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: upper_arm.L
|
- boneName: mixamorig:LeftArm
|
||||||
humanName: LeftUpperArm
|
humanName: LeftUpperArm
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -326,7 +326,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: upper_arm.R
|
- boneName: mixamorig:RightArm
|
||||||
humanName: RightUpperArm
|
humanName: RightUpperArm
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -334,7 +334,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: forearm.L
|
- boneName: mixamorig:LeftForeArm
|
||||||
humanName: LeftLowerArm
|
humanName: LeftLowerArm
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -342,7 +342,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: forearm.R
|
- boneName: mixamorig:RightForeArm
|
||||||
humanName: RightLowerArm
|
humanName: RightLowerArm
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -350,7 +350,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: hand.L
|
- boneName: mixamorig:LeftHand
|
||||||
humanName: LeftHand
|
humanName: LeftHand
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -358,7 +358,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: hand.R
|
- boneName: mixamorig:RightHand
|
||||||
humanName: RightHand
|
humanName: RightHand
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -366,7 +366,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: toe.L
|
- boneName: mixamorig:LeftToeBase
|
||||||
humanName: LeftToes
|
humanName: LeftToes
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
|
||||||
@@ -374,7 +374,7 @@ ModelImporter:
|
|||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: toe.R
|
- boneName: mixamorig:RightToeBase
|
||||||
humanName: RightToes
|
humanName: RightToes
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
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@@ -382,15 +382,7 @@ ModelImporter:
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value: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
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length: 0
|
length: 0
|
||||||
modified: 0
|
modified: 0
|
||||||
- boneName: spine.006
|
- boneName: mixamorig:Spine2
|
||||||
humanName: LeftEye
|
|
||||||
limit:
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|
||||||
min: {x: 0, y: 0, z: 0}
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|
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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|
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length: 0
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|
||||||
modified: 0
|
|
||||||
- boneName: spine.003
|
|
||||||
humanName: UpperChest
|
humanName: UpperChest
|
||||||
limit:
|
limit:
|
||||||
min: {x: 0, y: 0, z: 0}
|
min: {x: 0, y: 0, z: 0}
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@@ -399,221 +391,143 @@ ModelImporter:
|
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length: 0
|
length: 0
|
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modified: 0
|
modified: 0
|
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skeleton:
|
skeleton:
|
||||||
- name: "\u84DD\u8272\u602A\u7269-\u6012\u543C(Clone)"
|
- name: "\u84DD\u8272\u602A\u7269(Clone)"
|
||||||
parentName:
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parentName:
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||||||
position: {x: 0, y: 0, z: 0}
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
scale: {x: 1, y: 1, z: 1}
|
scale: {x: 1, y: 1, z: 1}
|
||||||
- name: metarig
|
- name: node_0
|
||||||
parentName: "\u84DD\u8272\u602A\u7269-\u6012\u543C(Clone)"
|
parentName: "\u84DD\u8272\u602A\u7269(Clone)"
|
||||||
position: {x: 0.02996947, y: -0.2079016, z: 0.0868842}
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position: {x: -0, y: 0, z: 0}
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rotation: {x: -0.6003528, y: 0.3407456, z: 0.27077517, w: 0.670932}
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rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
scale: {x: 40.36858, y: 40.36858, z: 40.36858}
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|
||||||
- name: spine
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|
||||||
parentName: metarig
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|
||||||
position: {x: 0.000097677956, y: 0.006532666, z: 0.029438917}
|
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rotation: {x: 0.6263274, y: -0.22857107, z: -0.2862879, w: 0.6881196}
|
|
||||||
scale: {x: 1, y: 1, z: 1}
|
scale: {x: 1, y: 1, z: 1}
|
||||||
- name: spine.001
|
- name: mixamorig:Hips
|
||||||
parentName: spine
|
parentName: "\u84DD\u8272\u602A\u7269(Clone)"
|
||||||
position: {x: -0, y: 0.003501046, z: -6.854534e-10}
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position: {x: 0.007427428, y: 0.91324514, z: 0.0027971664}
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rotation: {x: 0.030751254, y: -0.03120119, z: 0.026556848, w: 0.99868697}
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rotation: {x: 0.0000000014551912, y: -0.000000023283064, z: 0.0000000043655746,
|
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|
w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1.0000001}
|
||||||
|
- name: mixamorig:RightUpLeg
|
||||||
|
parentName: mixamorig:Hips
|
||||||
|
position: {x: 0.2058321, y: -0.07870138, z: -0.00079653785}
|
||||||
|
rotation: {x: 0.0054945233, y: 0.047836937, z: 0.99231595, w: -0.11397575}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1}
|
||||||
|
- name: mixamorig:RightLeg
|
||||||
|
parentName: mixamorig:RightUpLeg
|
||||||
|
position: {x: -0, y: 0.33873704, z: -6.938895e-18}
|
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|
rotation: {x: -0.19562688, y: 0.0026186453, z: -0.013125829, w: 0.9805871}
|
||||||
|
scale: {x: 1, y: 0.9999998, z: 1.0000001}
|
||||||
|
- name: mixamorig:RightFoot
|
||||||
|
parentName: mixamorig:RightLeg
|
||||||
|
position: {x: -0, y: 0.31874812, z: 0}
|
||||||
|
rotation: {x: 0.5592115, y: -0.07624657, z: 0.051752172, w: 0.8238876}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1}
|
||||||
|
- name: mixamorig:RightToeBase
|
||||||
|
parentName: mixamorig:RightFoot
|
||||||
|
position: {x: -5.551116e-17, y: 0.31963953, z: 0}
|
||||||
|
rotation: {x: 0.29389268, y: -0.116204716, z: 0.03602254, w: 0.9480643}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1.0000006}
|
||||||
|
- name: mixamorig:RightToe_End
|
||||||
|
parentName: mixamorig:RightToeBase
|
||||||
|
position: {x: -0, y: 0.15441318, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
scale: {x: 1, y: 1, z: 1}
|
scale: {x: 1, y: 1, z: 1}
|
||||||
- name: spine.002
|
- name: mixamorig:LeftUpLeg
|
||||||
parentName: spine.001
|
parentName: mixamorig:Hips
|
||||||
position: {x: 1.7034486e-19, y: 0.0031426442, z: 3.427267e-10}
|
position: {x: -0.2058321, y: -0.07870138, z: 0.000193391}
|
||||||
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|
||||||
scale: {x: 1, y: 0.9999999, z: 0.99999994}
|
scale: {x: 1.0000006, y: 1.0000006, z: 1}
|
||||||
- name: spine.003
|
- name: mixamorig:LeftLeg
|
||||||
parentName: spine.002
|
parentName: mixamorig:LeftUpLeg
|
||||||
position: {x: 4.64106e-19, y: 0.0052919327, z: 6.854534e-10}
|
position: {x: -5.551116e-17, y: 0.33843917, z: -6.938895e-18}
|
||||||
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|
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|
||||||
scale: {x: 1, y: 0.99999994, z: 1}
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002}
|
||||||
- name: spine.004
|
- name: mixamorig:LeftFoot
|
||||||
parentName: spine.003
|
parentName: mixamorig:LeftLeg
|
||||||
position: {x: 2.927736e-10, y: 0.008840054, z: -6.7608197e-10}
|
position: {x: -0, y: 0.31629604, z: 0}
|
||||||
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|
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|
||||||
scale: {x: 1, y: 1.0000001, z: 1.0000001}
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
|
||||||
- name: spine.005
|
- name: mixamorig:LeftToeBase
|
||||||
parentName: spine.004
|
parentName: mixamorig:LeftFoot
|
||||||
position: {x: -8.898396e-11, y: 0.0015217575, z: -1.8981541e-10}
|
position: {x: -5.551116e-17, y: 0.3122, z: 0}
|
||||||
rotation: {x: 0.10016528, y: -0.018115725, z: 0.009456143, w: 0.994761}
|
rotation: {x: 0.30206645, y: 0.110415, z: -0.035248533, w: 0.94621456}
|
||||||
|
scale: {x: 0.9999997, y: 1.0000001, z: 0.9999997}
|
||||||
|
- name: mixamorig:LeftToe_End
|
||||||
|
parentName: mixamorig:LeftToeBase
|
||||||
|
position: {x: -0, y: 0.1514508, z: 8.673618e-19}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: mixamorig:Spine
|
||||||
|
parentName: mixamorig:Hips
|
||||||
|
position: {x: -0, y: 0.1412903, z: -0.007355307}
|
||||||
|
rotation: {x: -0.026002612, y: 2.6487257e-10, z: -0.0000000101828945, w: 0.99966186}
|
||||||
|
scale: {x: 1, y: 1, z: 1.0000001}
|
||||||
|
- name: mixamorig:Spine1
|
||||||
|
parentName: mixamorig:Spine
|
||||||
|
position: {x: -0, y: 0.165062, z: 6.938895e-18}
|
||||||
|
rotation: {x: -0.000000039115548, y: -9.078267e-10, z: 0.000000017438682, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999976}
|
||||||
|
- name: mixamorig:Spine2
|
||||||
|
parentName: mixamorig:Spine1
|
||||||
|
position: {x: -0, y: 0.18864223, z: 6.938895e-18}
|
||||||
|
rotation: {x: 0.000000040978193, y: 0.000000046805766, z: -0.0000000033920295,
|
||||||
|
w: 1}
|
||||||
|
scale: {x: 1, y: 0.9999999, z: 1.0000001}
|
||||||
|
- name: mixamorig:RightShoulder
|
||||||
|
parentName: mixamorig:Spine2
|
||||||
|
position: {x: 0.11577968, y: 0.1420561, z: -0.0031354863}
|
||||||
|
rotation: {x: -0.56785357, y: -0.41550365, z: 0.57913935, w: -0.41169983}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000001}
|
||||||
|
- name: mixamorig:RightArm
|
||||||
|
parentName: mixamorig:RightShoulder
|
||||||
|
position: {x: -0, y: 0.27144524, z: 0}
|
||||||
|
rotation: {x: -0.14142174, y: 0.016800106, z: -0.028485805, w: 0.9893969}
|
||||||
|
scale: {x: 0.9999998, y: 0.9999998, z: 0.99999976}
|
||||||
|
- name: mixamorig:RightForeArm
|
||||||
|
parentName: mixamorig:RightArm
|
||||||
|
position: {x: -0, y: 0.2770203, z: 0}
|
||||||
|
rotation: {x: 0.01853582, y: 0.22906779, z: -0.07007752, w: -0.9707078}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
|
||||||
|
- name: mixamorig:RightHand
|
||||||
|
parentName: mixamorig:RightForeArm
|
||||||
|
position: {x: -0, y: 0.361749, z: 2.2204463e-16}
|
||||||
|
rotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: mixamorig:LeftShoulder
|
||||||
|
parentName: mixamorig:Spine2
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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unitPrefab: {fileID: 1823520504047441011, guid: 31d5fecc42ba84e48a527e7aac3adb2b,
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type: 3}
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baseMaxHealth: 340
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baseMaxHealth: 340
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baseAttackPower: 10
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baseAttackPower: 10
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baseMoveSpeed: 1.6
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baseMoveSpeed: 1.6
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- [2026-10-08 16:33:41] 2026-10-08 塔防版等级与成长规则:不设立账号/玩家等级,所有成长挂载在卡牌自身的卡牌等级(1~10级),消耗金币与卡牌碎片升级;在 1/3/6/10 级大节点解锁/强化技能机制。
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- [2026-10-08 16:33:41] 2026-10-08 塔防版等级与成长规则:不设立账号/玩家等级,所有成长挂载在卡牌自身的卡牌等级(1~10级),消耗金币与卡牌碎片升级;在 1/3/6/10 级大节点解锁/强化技能机制。
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- [2026-10-09 11:31:55] 2026-10-09 3 选 1 增益 D-Card 规则:刷新消耗固定 2 金币,3 个卡槽独立计算递进升阶概率(初升中 10%+10%/次,中升高 3%+5%/次,高升顶 1%+2%/次),刷出升阶重置该槽位追加概率;选卡后重置全槽位。UI 金色文本统一使用三阶渐变 Shader UI/GoldTextGradient 与暗色 Outline。
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- [2026-10-09 11:31:55] 2026-10-09 3 选 1 增益 D-Card 规则:刷新消耗固定 2 金币,3 个卡槽独立计算递进升阶概率(初升中 10%+10%/次,中升高 3%+5%/次,高升顶 1%+2%/次),刷出升阶重置该槽位追加概率;选卡后重置全槽位。UI 金色文本统一使用三阶渐变 Shader UI/GoldTextGradient 与暗色 Outline。
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- [2026-10-09 16:22:12] 2026-10-09 护盾 UI 规则:独立顶层护盾条 (ShieldBar),护盾槽物理宽度按 maxShield/maxHealth 占血条比例显示并保留黑边框,受击时按 currentShield/maxShield 在黑框内向左平滑缩减。盾卫技能默认使用内置粒子特效 MagicShieldBlue.prefab。
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- [2026-10-09 16:22:12] 2026-10-09 护盾 UI 规则:独立顶层护盾条 (ShieldBar),护盾槽物理宽度按 maxShield/maxHealth 占血条比例显示并保留黑边框,受击时按 currentShield/maxShield 在黑框内向左平滑缩减。盾卫技能默认使用内置粒子特效 MagicShieldBlue.prefab。
|
||||||
|
- [2026-10-10 15:36:35] 2026-10-10 重新制作并上线新版蓝色怪物 Prefab (Assets/Prefabs/第二章/蓝色怪物.prefab),绑定蓝色怪物Data、蓝色怪物.overrideController、MagicShieldBlue 等组件,已更新全流程数据关联。
|
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|
||||||
### Reference
|
### Reference
|
||||||
- [2026-09-09 12:23:17] 飞行物脚本 Projectile.cs 负责锁敌追踪、碰撞检测和伤害结算。箭矢预制体 ArrowProjectile_White.prefab 已配置 Projectile 组件和 CapsuleCollider(Is Trigger)。远程单位需在攻击动画松弦帧添加 OnAttackEffect Event,并在 UnitBase 中设置 attackType=RangedProjectile、projectilePrefab、projectileSpawnPoint。
|
- [2026-09-09 12:23:17] 飞行物脚本 Projectile.cs 负责锁敌追踪、碰撞检测和伤害结算。箭矢预制体 ArrowProjectile_White.prefab 已配置 Projectile 组件和 CapsuleCollider(Is Trigger)。远程单位需在攻击动画松弦帧添加 OnAttackEffect Event,并在 UnitBase 中设置 attackType=RangedProjectile、projectilePrefab、projectileSpawnPoint。
|
||||||
Reference in new issue
Block a user