```
feat(Enemy): 添加敌人攻击动画速度控制功能 - 新增attackDuration属性用于控制完整攻击动作时长 - 实现攻击动画速度动态调整,支持自定义攻击持续时间 - 添加健康条显示组件到敌人类 - 增加物理材质配置优化碰撞效果 - 添加微信小游戏平台支持和适配 - 集成自适应性能包和微信小游戏SDK - 配置项目构建设置支持多平台发布 - 更新质量设置以适配不同目标平台 - 调整场景中物体位置和旋转参数 - 修复角色控制器材质引用问题 - 优化敌人AI移动和攻击逻辑 ```
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@@ -208,7 +208,8 @@ PlayerSettings:
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resetResolutionOnWindowResize: 0
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androidSupportedAspectRatio: 1
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androidMaxAspectRatio: 2.1
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applicationIdentifier: {}
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applicationIdentifier:
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Standalone: com.DefaultCompany.---------
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buildNumber:
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Standalone: 0
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VisionOS: 0
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@@ -404,6 +405,9 @@ PlayerSettings:
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- m_BuildTarget: HMIAndroidPlayer
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m_APIs: 150000000b000000
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m_Automatic: 1
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- m_BuildTarget: WeixinMiniGameSupport
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m_APIs: 0b000000
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m_Automatic: 0
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m_BuildTargetVRSettings:
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- m_BuildTarget: Standalone
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m_Enabled: 0
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@@ -454,6 +458,8 @@ PlayerSettings:
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m_Format: 3
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- m_BuildTarget: WebGL
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m_Format: 3
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- m_BuildTarget: WeixinMiniGame
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m_Format: 3
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playModeTestRunnerEnabled: 0
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runPlayModeTestAsEditModeTest: 0
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actionOnDotNetUnhandledException: 1
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@@ -860,6 +866,7 @@ PlayerSettings:
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webGLPowerPreference: 2
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scriptingDefineSymbols:
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Standalone: RH_SerializedDictionary
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WeixinMiniGame: RH_SerializedDictionary
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend: {}
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@@ -1028,7 +1035,7 @@ PlayerSettings:
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weixinMiniGameInjectStrippedMethodLogger: 0
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weixinMiniGameEnableDotNetWasmExceptionHandling: 1
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weixinMiniGamePreserveEventDelegate: 0
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activeSubplatform: 0
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activeSubplatform: 1
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serializedFileTypeTreeMemoryOptimization: 0
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stripBuiltinResources: 0
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minigameMTRendering: 0
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