feat(Enemy): 添加敌人攻击动画速度控制功能

- 新增attackDuration属性用于控制完整攻击动作时长
- 实现攻击动画速度动态调整,支持自定义攻击持续时间
- 添加健康条显示组件到敌人类
- 增加物理材质配置优化碰撞效果

- 添加微信小游戏平台支持和适配
- 集成自适应性能包和微信小游戏SDK
- 配置项目构建设置支持多平台发布
- 更新质量设置以适配不同目标平台

- 调整场景中物体位置和旋转参数
- 修复角色控制器材质引用问题
- 优化敌人AI移动和攻击逻辑
```
This commit is contained in:
huadexuan committed 2026-08-23 22:23:15 +08:00
1 parent b807bb80ec
commit 48dfa0d95d
38 files changed
+2295 -36

No files matched your search

+9 -2
View File
@@ -208,7 +208,8 @@ PlayerSettings:
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
applicationIdentifier:
Standalone: com.DefaultCompany.---------
buildNumber:
Standalone: 0
VisionOS: 0
@@ -404,6 +405,9 @@ PlayerSettings:
- m_BuildTarget: HMIAndroidPlayer
m_APIs: 150000000b000000
m_Automatic: 1
- m_BuildTarget: WeixinMiniGameSupport
m_APIs: 0b000000
m_Automatic: 0
m_BuildTargetVRSettings:
- m_BuildTarget: Standalone
m_Enabled: 0
@@ -454,6 +458,8 @@ PlayerSettings:
m_Format: 3
- m_BuildTarget: WebGL
m_Format: 3
- m_BuildTarget: WeixinMiniGame
m_Format: 3
playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
@@ -860,6 +866,7 @@ PlayerSettings:
webGLPowerPreference: 2
scriptingDefineSymbols:
Standalone: RH_SerializedDictionary
WeixinMiniGame: RH_SerializedDictionary
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend: {}
@@ -1028,7 +1035,7 @@ PlayerSettings:
weixinMiniGameInjectStrippedMethodLogger: 0
weixinMiniGameEnableDotNetWasmExceptionHandling: 1
weixinMiniGamePreserveEventDelegate: 0
activeSubplatform: 0
activeSubplatform: 1
serializedFileTypeTreeMemoryOptimization: 0
stripBuiltinResources: 0
minigameMTRendering: 0