```
feat(gameplay): 实现护盾系统和强化增益选择机制 - 新增护盾功能,包括护盾数值显示和护盾条UI - 重构盾卫技能,实现坚固壁垒技能效果 - 添加暴击率、吸血率等战斗属性 - 优化增益选择界面,新增传奇品质和刷新机制 - 调整材质纹理和文字着色器效果 - 修复金币显示格式问题 ```
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@@ -46,7 +46,7 @@ Material:
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m_Scale: {x: 3, y: 4}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 594180e608ded448d8751c39bca40633, type: 3}
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m_Texture: {fileID: 2800000, guid: b424ea763d6a34320bae85b1d85ef820, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -30,13 +30,15 @@ Material:
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m_Ints: []
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m_Floats:
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- _ColorMask: 15
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- _MidPoint: 0.5
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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m_Colors:
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- _BottomColor: {r: 0.88, g: 0.58, b: 0.08, a: 1}
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- _BottomColor: {r: 1, g: 0.8272859, b: 0.62578607, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _TopColor: {r: 1, g: 0.96, b: 0.65, a: 1}
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- _MiddleColor: {r: 1, g: 0.8353073, b: 0.35534585, a: 1}
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- _TopColor: {r: 1, g: 0.98, b: 0.93, a: 1}
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m_BuildTextureStacks: []
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