```
feat(animations): 更新基础人类士兵动画控制器 - 替换了空闲(idle)、行走、攻击等状态的动画资源GUID - 修复了动画状态名称拼写错误,将"idel"更正为"idle" feat(scene): 在核心场景中添加人类士兵预制体 - 将人类士兵预制体实例化到场景中,位置设置为(-1.0007, -0.1551, 2.9990) - 配置了预制体的变换组件参数 fix(scene): 调整摄像机视角参数 - 将正交摄像机大小从11.01调整为9.5 - 修正了摄像机旋转参数以优化视野角度 refactor(scene): 清理场景中的废弃游戏对象 - 移除了旧的人类士兵预制体实例及其相关组件 - 删除了不再使用的物理材质资源 ```
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scale: {x: 0.9999996, y: 0.99999946, z: 0.99999976}
|
||||
- name: mixamorig:RightFoot
|
||||
parentName: mixamorig:RightLeg
|
||||
position: {x: -0, y: 0.0015744937, z: 0}
|
||||
rotation: {x: 0.4639257, y: -0.11688201, z: 0.061904076, w: 0.87594485}
|
||||
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||
- name: mixamorig:RightToeBase
|
||||
parentName: mixamorig:RightFoot
|
||||
position: {x: -2.7755575e-19, y: 0.0014099122, z: 2.0816681e-19}
|
||||
rotation: {x: 0.29641396, y: -0.09631793, z: 0.030061688, w: 0.94971466}
|
||||
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000007}
|
||||
- name: mixamorig:RightToe_End
|
||||
parentName: mixamorig:RightToeBase
|
||||
position: {x: 5.551115e-19, y: 0.00059112755, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: mixamorig:Spine
|
||||
parentName: mixamorig:Hips
|
||||
position: {x: -0, y: 0.0006887993, z: -0.000048035865}
|
||||
rotation: {x: -0.034805853, y: -0.00000004206226, z: -4.931119e-11, w: 0.9993941}
|
||||
scale: {x: 1, y: 1, z: 1.0000001}
|
||||
- name: mixamorig:Spine1
|
||||
parentName: mixamorig:Spine
|
||||
position: {x: -0, y: 0.00080555107, z: 6.938894e-20}
|
||||
rotation: {x: -0.000000040978193, y: -0.0000000029960887, z: 0.000000018810976,
|
||||
w: 1}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: mixamorig:Spine2
|
||||
parentName: mixamorig:Spine1
|
||||
position: {x: -0, y: 0.00092062965, z: -6.938894e-20}
|
||||
rotation: {x: -0.000000007450581, y: 0.000000040337103, z: -0.000000026823079,
|
||||
w: 1}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: mixamorig:LeftShoulder
|
||||
parentName: mixamorig:Spine2
|
||||
position: {x: -0.00056893, y: 0.0008007462, z: -0.000013196431}
|
||||
rotation: {x: 0.5693367, y: -0.4146575, z: 0.58124834, w: 0.40751112}
|
||||
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||
- name: mixamorig:LeftArm
|
||||
parentName: mixamorig:LeftShoulder
|
||||
position: {x: -0, y: 0.0013186313, z: 1.110223e-18}
|
||||
rotation: {x: -0.14953205, y: -0.102830514, z: 0.0069090417, w: 0.98337096}
|
||||
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999964}
|
||||
- name: mixamorig:LeftForeArm
|
||||
parentName: mixamorig:LeftArm
|
||||
position: {x: -0, y: 0.0014299687, z: 5.551115e-19}
|
||||
rotation: {x: -0.022640327, y: 0.009508079, z: -0.034301214, w: 0.99910986}
|
||||
scale: {x: 0.9999999, y: 1.0000004, z: 1}
|
||||
- name: mixamorig:LeftHand
|
||||
parentName: mixamorig:LeftForeArm
|
||||
position: {x: -6.938894e-20, y: 0.0018043306, z: 5.551115e-19}
|
||||
rotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: mixamorig:Neck
|
||||
parentName: mixamorig:Spine2
|
||||
position: {x: -0, y: 0.0010357088, z: 6.361735e-11}
|
||||
rotation: {x: 0.034805894, y: 0.000000012387002, z: 0.00000001922694, w: 0.9993941}
|
||||
scale: {x: 1, y: 1.0000001, z: 1.0000001}
|
||||
- name: mixamorig:Head
|
||||
parentName: mixamorig:Neck
|
||||
position: {x: -0, y: 0.00044083415, z: 0.00012629516}
|
||||
rotation: {x: 0.0000000037252903, y: -0.0000000047056616, z: -0.000000011865315,
|
||||
w: 1}
|
||||
scale: {x: 1, y: 1, z: 0.9999999}
|
||||
- name: mixamorig:HeadTop_End
|
||||
parentName: mixamorig:Head
|
||||
position: {x: -0, y: 0.0022314321, z: 0.0006392857}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: mixamorig:RightShoulder
|
||||
parentName: mixamorig:Spine2
|
||||
position: {x: 0.00056893, y: 0.00080118893, z: -0.000019544515}
|
||||
rotation: {x: -0.5661843, y: -0.41666317, z: 0.5840476, w: -0.40585163}
|
||||
scale: {x: 1.0000006, y: 1.0000005, z: 1.0000004}
|
||||
- name: mixamorig:RightArm
|
||||
parentName: mixamorig:RightShoulder
|
||||
position: {x: -0, y: 0.0013186313, z: 0}
|
||||
rotation: {x: 0.14961356, y: -0.08508767, z: 0.0013663173, w: -0.98507565}
|
||||
scale: {x: 1, y: 1.0000006, z: 0.99999976}
|
||||
- name: mixamorig:RightForeArm
|
||||
parentName: mixamorig:RightArm
|
||||
position: {x: -0, y: 0.0014281169, z: -5.551115e-19}
|
||||
rotation: {x: -0.022271842, y: -0.007887177, z: 0.03532961, w: 0.99909645}
|
||||
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||
- name: mixamorig:RightHand
|
||||
parentName: mixamorig:RightForeArm
|
||||
position: {x: -6.938894e-20, y: 0.0017997873, z: 0}
|
||||
rotation: {x: -0, y: -0, z: 0.0000000044237822, w: 1}
|
||||
scale: {x: 1.0000001, y: 1.0000005, z: 1}
|
||||
namedPoseList:
|
||||
- name: Default
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
defaultPoseIndex: -1
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 1
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 5072af719b9b1401787c6c55f048d8ed,
|
||||
type: 3}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 3
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 2
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in new issue
Block a user