feat(Animation): 添加技能动画状态和过渡

- 在base人类型士控制器中添加skill动画状态
- 添加从默认状态到技能状态的过渡条件
- 配置技能动画的状态转换参数
- 在蓝色怪物override controller中添加技能动画覆盖

fix(Model): 修复模型导入设置和骨骼位置

- 将人类型士Idle模型材质导入模式从2改为1
- 调整蓝色怪物怒吼动画的最后一帧从85到65
- 修正模型骨骼位置数据,统一缩放比例
- 更新蓝色怪物模型的全局缩放从0.023到2.3

docs(Codely): 删除剪贴板图片文件
```
This commit is contained in:
huadexuan committed 2026-08-30 23:20:49 +08:00
1 parent 2728c1d2cc
commit 21aceb6c04
44 files changed
+23820 -173

No files matched your search

@@ -10,7 +10,7 @@ ModelImporter:
name: CustomMaterial
second: {fileID: 2100000, guid: e1a76a3c00aa04ccd9490e97839fed61, type: 2}
materials:
materialImportMode: 2
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
Binary file not shown.
@@ -0,0 +1,632 @@
fileFormatVersion: 2
guid: C3wWsnv8BX4IljZzrfJvJtGQUh5rwikEYxQ3GSOjkn2XFoKFjGBLYXc=
ModelImporter:
serializedVersion: 22361
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
aCLCompressionLevel: 3
aCLCurvePrecision: 0.01
aCLFastSampleMode: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 18
name: "\u4EBA\u7C7B\u58EB\u5175\u6280\u80FD"
takeName: mixamo.com
internalID: -203655887218126122
firstFrame: 0
lastFrame: 136
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
lockToRoot: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
intervals: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
additiveType: 0
basePoseType: 0
additiveSelectedAnimation: {instanceID: 0}
additiveSelectedAnimationFrameIndex: 0
isReadable: 0
tuanjieGIEnable: 0
tuanjieGIGenSDFFactor: 1
tuanjieGIGenSDFBias: 0.25
tuanjieGIDoubleSidedMode: 0
tuanjieGIGenFacetNums: 12
meshes:
lODScreenPercentages: []
globalScale: 1.72
meshCompression: 0
totalVerticesCount: 0
totalTrianglesCount: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
virtualGeometry:
virtualGeometry: 0
useTransparent: 0
setVGForeachMesh: 0
isFirstUse: 1
virtualGeometrySettings:
generateGeometryBuffer: 0
surfaceCompensation: 0
allMeshUse: 1
ignoreSimpleMesh: 0
transformScaleState: 0
isPossibleOverflow: 0
hasBoneData: 0
isBoneCountOverflow: 0
virtualGeometryPlatformSettings:
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: DefaultVirtualGeometryPlatform
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: Standalone
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: iPhone
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
- serializedVersion: 0
overridden: 0
ignorePlatformSupport: 0
buildTarget: Android
positionPrecision: -2147483648
normalPrecision: -2147483648
tangentPrecision: -2147483648
boneWeightPrecision: -2147483648
detailedTriangleCount: 0
detailedVertexCount: 0
rootPageSize: 0
streamablePageSize: 0
reserveTrianglePercent: 100
reserveDetailLevel: 0
selectedVGMeshes: []
supportVGMeshes: []
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
overrideDefaultPose: 0
humanDescription:
serializedVersion: 3
human:
- boneName: spine
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: thigh.L
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: thigh.R
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: shin.L
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: shin.R
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: foot.L
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: foot.R
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: spine.001
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: spine.002
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: spine.004
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: spine.005
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: shoulder.L
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: shoulder.R
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: upper_arm.L
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: upper_arm.R
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: forearm.L
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: forearm.R
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: hand.L
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: hand.R
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: toe.L
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: toe.R
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: spine.006
humanName: LeftEye
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: spine.003
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: "\u4EBA\u7C7B\u58EB\u5175-Idle(Clone)"
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: metarig
parentName: "\u4EBA\u7C7B\u58EB\u5175-Idle(Clone)"
position: {x: 0.057635132, y: 0.0044976254, z: 0.10615375}
rotation: {x: -0.72762233, y: 0.009507203, z: 0.056083076, w: 0.68361545}
scale: {x: 40.36858, y: 40.36858, z: 40.36858}
- name: spine
parentName: metarig
position: {x: -0.00012383082, y: 0.0024164775, z: 0.01477682}
rotation: {x: 0.7904555, y: 0, z: 0, w: 0.61251944}
scale: {x: 1, y: 1, z: 1}
- name: spine.001
parentName: spine
position: {x: -7.113753e-27, y: 0.0026181731, z: 1.2814998e-10}
rotation: {x: -0.043654952, y: -0.017017482, z: -0.023225633, w: 0.9986317}
scale: {x: 1, y: 0.99999994, z: 1}
- name: spine.002
parentName: spine.001
position: {x: -3.0438688e-17, y: 0.0021725853, z: 2.5629995e-10}
rotation: {x: -0.06986387, y: -0.0031882834, z: -0.0134988045, w: 0.9974601}
scale: {x: 1, y: 1, z: 0.99999994}
- name: spine.003
parentName: spine.002
position: {x: 3.0667986e-17, y: 0.0039339103, z: 1.2814998e-10}
rotation: {x: 0.024760982, y: 0.016348623, z: -0.01324942, w: 0.9994719}
scale: {x: 0.99999994, y: 1, z: 1}
- name: spine.004
parentName: spine.003
position: {x: -3.7730311e-13, y: 0.00554622, z: 1.3296943e-10}
rotation: {x: 0.0021372526, y: -0.018259974, z: -0.0019766723, w: 0.99982905}
scale: {x: 1, y: 0.99999994, z: 1}
- name: spine.005
parentName: spine.004
position: {x: 7.638334e-18, y: 0.0014053506, z: 2.2426241e-10}
rotation: {x: 0.3364602, y: -0.000024912204, z: -0.0021007794, w: 0.9416954}
scale: {x: 1, y: 1, z: 1}
- name: spine.006
parentName: spine.005
position: {x: -6.8745e-17, y: 0.00097324944, z: 6.407498e-10}
rotation: {x: -0.25017717, y: 0.00084265217, z: -0.0062968605, w: 0.9681793}
scale: {x: 1, y: 1.0000001, z: 1}
- name: spine.006_end
parentName: spine.006
position: {x: -0, y: 0.008994789, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: shoulder.L
parentName: spine.003
position: {x: -0.0011233038, y: 0.0058391336, z: 0.0013385834}
rotation: {x: -0.5321273, y: 0.4214453, z: 0.47871903, w: 0.5568237}
scale: {x: 0.99999994, y: 0.9999999, z: 1}
- name: upper_arm.L
parentName: shoulder.L
position: {x: 0.00037380125, y: 0.0038803853, z: -0.000685457}
rotation: {x: -0.07271617, y: 0.85522074, z: -0.028653787, w: -0.5123366}
scale: {x: 0.99999994, y: 0.99999994, z: 0.9999999}
- name: forearm.L
parentName: upper_arm.L
position: {x: 4.1648743e-10, y: 0.00634584, z: 8.970498e-10}
rotation: {x: 0.012720849, y: -0.06967772, z: 0.0005986566, w: 0.99748826}
scale: {x: 1, y: 0.99999994, z: 0.9999999}
- name: hand.L
parentName: forearm.L
position: {x: -5.8067956e-10, y: 0.0047047334, z: 2.5629995e-10}
rotation: {x: 0.053516425, y: -0.84191495, z: -0.013745243, w: 0.536774}
scale: {x: 0.99999994, y: 0.9999996, z: 0.9999998}
- name: hand.L_end
parentName: hand.L
position: {x: -0, y: 0.0025971169, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: shoulder.R
parentName: spine.003
position: {x: 0.0010192754, y: 0.0058391336, z: 0.0014193995}
rotation: {x: -0.5173647, y: -0.47104216, z: -0.4226309, w: 0.5760523}
scale: {x: 1, y: 1, z: 1}
- name: upper_arm.R
parentName: shoulder.R
position: {x: 0.0002519701, y: 0.0044542705, z: -0.001831768}
rotation: {x: 0.07150388, y: 0.8651902, z: -0.11466947, w: 0.48289138}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: forearm.R
parentName: upper_arm.R
position: {x: 0.0000000026270746, y: 0.005724661, z: 0}
rotation: {x: 0.03194802, y: 0.29462472, z: 0.0053423997, w: 0.9550639}
scale: {x: 1, y: 1, z: 1}
- name: hand.R
parentName: forearm.R
position: {x: 6.4074984e-10, y: 0.004691765, z: 1.2814998e-10}
rotation: {x: 0.022990936, y: -0.25530785, z: -0.054689113, w: 0.96503806}
scale: {x: 1, y: 0.99999994, z: 0.9999999}
- name: hand.R_end
parentName: hand.R
position: {x: -0, y: 0.0016471855, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: breast.L
parentName: spine.003
position: {x: -0.0020381757, y: -0.0002599793, z: 0.000006567983}
rotation: {x: -0.013487127, y: 0.69846296, z: 0.715398, w: 0.013167857}
scale: {x: 0.99999994, y: 1.0000004, z: 1}
- name: breast.L_end
parentName: breast.L
position: {x: -0, y: 0.00239424, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: breast.R
parentName: spine.003
position: {x: 0.0020318897, y: -0.0002599792, z: 0.00016008671}
rotation: {x: -0.013487127, y: 0.69846296, z: 0.715398, w: 0.013167857}
scale: {x: 0.99999994, y: 1.0000004, z: 1}
- name: breast.R_end
parentName: breast.R
position: {x: -0, y: 0.00239424, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: pelvis.L
parentName: spine
position: {x: -7.113753e-27, y: -3.2037492e-10, z: 0}
rotation: {x: -0.15245552, y: 0.7933305, z: 0.28550416, w: 0.5156272}
scale: {x: 1, y: 0.9999999, z: 1}
- name: pelvis.L_end
parentName: pelvis.L
position: {x: -0, y: 0.0035662153, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: pelvis.R
parentName: spine
position: {x: -7.113753e-27, y: -3.2037492e-10, z: 0}
rotation: {x: -0.15245552, y: -0.7933305, z: -0.28550416, w: 0.5156272}
scale: {x: 1, y: 0.9999999, z: 1}
- name: pelvis.R_end
parentName: pelvis.R
position: {x: -0, y: 0.0035662153, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: thigh.L
parentName: spine
position: {x: -0.0016855998, y: 0.0012180757, z: 0.00044620706}
rotation: {x: 0.9681588, y: -0.099145144, z: 0.12297737, w: 0.19420463}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000002}
- name: shin.L
parentName: thigh.L
position: {x: 7.448718e-10, y: 0.0063500786, z: 9.611248e-11}
rotation: {x: 0.113900855, y: 0.01940959, z: -0.027130885, w: 0.99293196}
scale: {x: 1, y: 1, z: 1.0000001}
- name: foot.L
parentName: shin.L
position: {x: -2.7231872e-10, y: 0.008753468, z: -9.611248e-11}
rotation: {x: -0.61667013, y: -0.001032328, z: 0.064464204, w: 0.7845772}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: toe.L
parentName: foot.L
position: {x: -9.611248e-10, y: 0.0021022242, z: -8.6100765e-11}
rotation: {x: -0.052145235, y: 0.9847258, z: -0.12266065, w: -0.1120286}
scale: {x: 0.9999998, y: 1, z: 0.9999999}
- name: toe.L_end
parentName: toe.L
position: {x: -0, y: 0.0011558397, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: heel.02.L
parentName: foot.L
position: {x: -0.00073627394, y: -0.00006441766, z: 0.00029001385}
rotation: {x: -0.46755773, y: 0.8738141, z: -0.05149913, w: -0.12323381}
scale: {x: 0.99999994, y: 1.0000001, z: 0.99999994}
- name: heel.02.L_end
parentName: heel.02.L
position: {x: -0, y: 0.001635249, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: thigh.R
parentName: spine
position: {x: 0.0016855998, y: 0.0012180757, z: 0.00044620706}
rotation: {x: 0.98646903, y: 0.031388525, z: -0.07004995, w: 0.14486739}
scale: {x: 0.9999999, y: 0.99999994, z: 1}
- name: shin.R
parentName: thigh.R
position: {x: -0.0000000013856217, y: 0.0067722015, z: 8.009373e-11}
rotation: {x: 0.15403022, y: -0.114491045, z: 0.09335311, w: 0.9769604}
scale: {x: 1, y: 1.0000001, z: 1.0000001}
- name: foot.R
parentName: shin.R
position: {x: 2.8833744e-10, y: 0.008606032, z: -1.1213123e-10}
rotation: {x: -0.7437843, y: 0.06560679, z: -0.023431575, w: 0.6647794}
scale: {x: 1, y: 1, z: 0.9999998}
- name: toe.R
parentName: foot.R
position: {x: -1.9222496e-10, y: 0.0021297657, z: 5.206093e-11}
rotation: {x: -0.083635256, y: 0.9832452, z: -0.13059536, w: 0.09580646}
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
- name: toe.R_end
parentName: toe.R
position: {x: -0, y: 0.0019111118, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: heel.02.R
parentName: foot.R
position: {x: 0.0006408049, y: 0.0001776626, z: 0.000079195}
rotation: {x: 0.38626203, y: 0.9197892, z: -0.022843467, w: 0.06532706}
scale: {x: 0.9999998, y: 0.99999994, z: 0.9999999}
- name: heel.02.R_end
parentName: heel.02.R
position: {x: -0, y: 0.00163525, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: model.001
parentName: "\u4EBA\u7C7B\u58EB\u5175-Idle(Clone)"
position: {x: -0, y: 0, z: -0.000000012814998}
rotation: {x: 0.8557847, y: 3.7575794e-17, z: -3.7575788e-17, w: 0.51733214}
scale: {x: 100, y: 100, z: 100}
namedPoseList:
- name: Default
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1.7199999
rootMotionBoneName:
defaultPoseIndex: -1
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: c64a07291d13b4e9296ad678cc703a75,
type: 3}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 2
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: