feat(buildings): 添加金矿建筑功能并优化建筑健康系统

- 为兵营和金矿添加伤害数字显示功能,包括持续时间、上升高度等参数
- 将金矿脚本重构为GoldMine组件,实现定时产出金币机制
- 为所有单位添加NavMeshAgent组件以支持导航寻路
- 为弓箭手、法师等单位添加分离半径和目标扩散参数
- 为建筑添加碰撞体和标签设置
- 修复当前能量字段命名规范(currentEnergy -> _currentEnergy)
- 调整金矿健康值从100提升至500
- 统一伤害数字显示相关属性配置
```
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huadexuan committed 2026-09-15 21:13:44 +08:00
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@@ -101,12 +101,17 @@ MonoBehaviour:
maxHealth: 100
currentHealth: 100
maxEnergy: 100
currentEnergy: 0
heightOffset: 0.25
_currentEnergy: 0
heightOffset: 1
barWidth: 1.2
borderColor: {r: 0.03, g: 0.03, b: 0.03, a: 0.95}
deathEffectDuration: 1.1
deathEffectColor: {r: 0.55, g: 0.9, b: 1, a: 1}
showDamageNumbers: 1
damageNumberDuration: 0.8
damageNumberRiseHeight: 1.2
damageNumberSpawnHeight: 1.5
damageNumberSize: 0.09
--- !u!114 &7049005926872886096
MonoBehaviour:
m_ObjectHideFlags: 0