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baseAttackPower: 33 + baseAttackPower: 28 baseMoveSpeed: 2 healthPerLevel: 25 attackPerLevel: 3 diff --git a/Assets/Resources/Data/弓箭猎人Data.asset b/Assets/Resources/Data/弓箭猎人Data.asset index c0e2513..1db93c7 100644 --- a/Assets/Resources/Data/弓箭猎人Data.asset +++ b/Assets/Resources/Data/弓箭猎人Data.asset @@ -14,12 +14,13 @@ MonoBehaviour: m_EditorClassIdentifier: characterId: "\u5F13\u7BAD\u730E\u4EBA" characterName: "\u5F13\u7BAD\u730E\u4EBA" + rarity: 0 description: cardIcon: {fileID: 21300000, guid: cce78877f842f5c4e863240a06535cc4, type: 3} unitPrefab: {fileID: 4059575966999087028, guid: 4331d3c67d9c243cf8320a3a815cd03c, type: 3} baseMaxHealth: 220 - baseAttackPower: 21 + baseAttackPower: 26 baseMoveSpeed: 2.2 healthPerLevel: 20 attackPerLevel: 1 diff --git a/Assets/Resources/Data/法师Data.asset b/Assets/Resources/Data/法师Data.asset index bf9ebab..9ef8810 100644 --- a/Assets/Resources/Data/法师Data.asset +++ b/Assets/Resources/Data/法师Data.asset @@ -20,7 +20,7 @@ MonoBehaviour: unitPrefab: {fileID: 7062617501994129594, guid: 6fb249c0311f442ecb190db77248eafc, type: 3} baseMaxHealth: 240 - 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