根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:

```
docs(readme): 更新文档说明

- 添加项目使用指南
- 完善API接口说明
- 修正错误的配置示例
```

注意:由于您提供的code differences部分为空,以上是一个示例模板。当您有具体的代码变更时,请提供详细的变更内容以便生成更准确的commit message。
This commit is contained in:
huadexuan committed 2026-10-02 10:04:12 +08:00
1 parent 8d58c2223c
commit 11f1af357d
191 files changed
+2315 -1539

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@@ -0,0 +1,34 @@
using UnityEngine;
[System.Serializable]
public class PlayerCharacterData
{
public string characterId;
public int level = 1;
public int starLevel = 0;
public PlayerCharacterData(string id, int lvl = 1, int star = 0)
{
characterId = id;
level = lvl;
starLevel = star;
}
public float GetMaxHealth(CharacterData baseData)
{
if (baseData == null) return 100f;
return baseData.GetMaxHealth(level);
}
public float GetAttackPower(CharacterData baseData)
{
if (baseData == null) return 10f;
return baseData.GetAttackPower(level);
}
public float GetMoveSpeed(CharacterData baseData)
{
if (baseData == null) return 3f;
return baseData.GetMoveSpeed(level);
}
}