From 079a85f5b0edddce4c83218fb3bc67af544c035e Mon Sep 17 00:00:00 2001 From: huadexuan <491009149@qq.com> Date: Mon, 10 Aug 2026 22:03:20 +0800 Subject: [PATCH] =?UTF-8?q?```=20feat(scene):=20=E7=A7=BB=E9=99=A4?= =?UTF-8?q?=E5=9C=BA=E6=99=AF=E4=B8=AD=E7=9A=84Plane=E5=AF=B9=E8=B1=A1?= =?UTF-8?q?=E5=B9=B6=E6=9B=B4=E6=96=B0=E6=80=AA=E7=89=A9=E5=90=8D=E7=A7=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 移除了SampleScene场景中的Plane游戏对象,包括其相关的MeshFilter、 MeshRenderer、MeshCollider组件以及Transform组件。 同时将蓝色怪物预制体的名称从"蓝色怪物-怒吼"简化为"蓝色怪物", 清理了相关的材质属性配置。 ``` --- Assets/Scenes/SampleScene.scene | 110 +------------------------------- 1 file changed, 1 insertion(+), 109 deletions(-) diff --git a/Assets/Scenes/SampleScene.scene b/Assets/Scenes/SampleScene.scene index a7237d6..a51c653 100644 --- a/Assets/Scenes/SampleScene.scene +++ b/Assets/Scenes/SampleScene.scene @@ -1369,7 +1369,7 @@ PrefabInstance: - target: {fileID: 919132149155446097, guid: aedf6e849dd924e229c57640f99ff50a, type: 3} propertyPath: m_Name - value: "\u84DD\u8272\u602A\u7269-\u6012\u543C" + value: "\u84DD\u8272\u602A\u7269" objectReference: {fileID: 0} - target: {fileID: 5866666021909216657, guid: aedf6e849dd924e229c57640f99ff50a, type: 3} @@ -2318,113 +2318,6 @@ Material: - _Color: {r: 0.95, g: 0.88, b: 0.42, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] ---- !u!1 &2120499444 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 7 - m_Component: - - component: {fileID: 2120499448} - - component: {fileID: 2120499447} - - component: {fileID: 2120499446} - - component: {fileID: 2120499445} - m_Layer: 0 - m_HasEditorInfo: 1 - m_Name: Plane - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &2120499445 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2120499444} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &2120499446 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2120499444} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &2120499447 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2120499444} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &2120499448 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2120499444} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 30, y: 30, z: 30} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2124957277 GameObject: m_ObjectHideFlags: 0 @@ -2643,6 +2536,5 @@ SceneRoots: m_Roots: - {fileID: 963194228} - {fileID: 705507995} - - {fileID: 2120499448} - {fileID: 989436103} - {fileID: 46311544}